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Feed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun (Overall enjoyment) | #2 | 3.881 | 3.881 |
Balance (Speed of the game) | #2 | 3.595 | 3.595 |
Uniqueness (Originality of the game) | #3 | 4.071 | 4.071 |
Overall | #3 | 3.518 | 3.518 |
Theme (How well the game fits the jam's theme) | #9 | 2.524 | 2.524 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I desperately want to like it, but I think the random events don't work the way I am led to believe they do, and that just feels like too much of a confusion to a game that otherwise feels rather intuitive.
Wow, this game has atmosphere. Everything had such a clear level of coordination and consistency and it made for a really enjoyable time. I don’t think it had a strict end point, and because of the harsh scaling of the upgrades I ended up stopping after having done a couple resets and ~30 souls. Very well done, although I wasn’t quite sure how it fit the theme.
I really like the vibes. I don't really know what I'm doing exactly, but it's so visceral and cool and you really get a sense of progress! I've been reborn twice so far. Doesn't seem to fit the jam's theme but maybe I haven't gotten far enough yet. Anyway I love it!
noice