Call of the Colosseum
Made by:
- Iceofspade - Programmer
- HolyCatPL - Programmer
- Atlas - Sound designer / musician
- Lisa - Artist
- pk-ninja - Cover artist
This game was made for the Godot Wild Jam #75
Controls
WSDA or Arrow keys for movement
Left click or shape for block/parry
Right lick or shift for dodge
Esc for pause
Call of the Colosseum is a boss rush bullet hell where you play as a gladiator with nothing but a shiny shield your wits about you.
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Iceofspade, PK Ninja, Hanguyen Lisa, Atlas, HolyCatPL |
Genre | Action |
Made with | Godot |
Tags | 2D, Bullet Hell, Singleplayer, Top-Down |
Download
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Click download now to get access to the following files:
Call of the Colosseum.x86_64 62 MB
windows.zip 53 MB
linux.zip 47 MB
Development log
- Difficulty rebalance70 days ago
Comments
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Linux: same issue as Bearly Climbable, .pck is missing. Looks like Windows has the same issue too (and the .sh is probably not a standalone but just a startup script)
Played on web anyway. Wow the Minotaur is harsh! Maybe it should be more balanced to move not so fast. But the game surprised me, I didn’t expect it to be so challenging! It looks like a Boss Rush jam entry!
A bit tough to get the green bullets since they may randomly be spawned opposite to your direction and don’t stay on screen after hitting a wall.
Interesting that you can just block to produce slow blue balls then parry them again later to hit the boss. Some risk/reward to parry to immediately hit the boss or block for more safety. But since block doesn’t last very long it doesn’t seem so efficient in the end.
Hmm I see still need to do some tweaks, thanks for letting me know
I've updated the files so they should work now.
Cool, it works now! And I could finally beat the Minotaur! I didn’t expect more bosses, it’s actually a boss rush!
Couldn’t beat the scorpion though and there was no option to retry directly from that boss (an option I ask for every Boss Rush Jam entry because it’s useful to train even if eventually you want to do the full boss rush at once). Nice variety of patterns anyway!
Thanks, I will consider adding boss selection in a later update.