A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
-
Updated
Aug 5, 2024 - JavaScript
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
🌄 Infinite background environments for A-Frame in a line of HTML.
An infinite wireframe world in WebGL
Procedural map generator inspired by Slay the Spire.
Visual experiments exploring differential growth as a 2D morphogenesis tool.
A planet generator inspired by Planetarium.
Baffects.js is a library adaptation in JavaScript for Adobe After Effects of the Processing language. It allows for most of the functionality included in Processing to be used natively in After Effects, plus a custom workflow to enhance productivity in After Effects.
Procedural Generation of Rocks in WebGL
Visual experiments exploring diffusion-limited aggregation (DLA) as a 2D morphogenesis tool.
🎹 MIDI music mayhem - flip, transpose, and arbitrarily remap pitches in MIDI files
Uses random noise to generate realistic OTBM terrain with auto-bordering.
Planetary system formation simulation in your browser, or on the server.
Using simplex noise to procedurally generate a map in Spark AR
Some canvas experiments... like drawing a procedurally generated skyline. Also featuring fun explosions :D
Module for creating gradient palettes for usage in glsl.
Add a description, image, and links to the procedural topic page so that developers can more easily learn about it.
To associate your repository with the procedural topic, visit your repo's landing page and select "manage topics."