Traditional roguelike game with pixel-art graphics and simple interface
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Updated
Dec 27, 2024 - Kotlin
Traditional roguelike game with pixel-art graphics and simple interface
You can have fun with the Catch Fruits Game developed with Kotlin. 🍎 🍌 🍑 🍒 🫐 🍍 🥭 🥑 🍈 🍐 🍊
Based on Lee Stemkoski's book 📖
A 2D, turn based solar system exploration game with a strong focus on research and a technology web. Build using the Godot engine and scripted in Kotlin.
Catch the Green Pepe before the timer runs out ;)
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