FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
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Updated
Oct 28, 2021 - C++
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Wwise plugin that runs RAVE models, enabling real-time timbre transfer via neural audio synthesis in a game audio setting
Audio Wave Simulation Tool For Unreal, Unity, Wwise And FMOD. University Of Portsmouth Dissertation Project
Sound spatialization library. Written in C++.
A mixture of game audio implementation templates, audio plugins, and scripts for audio creation and game development.
Wind generator plugin for Unity and Standalone with Intensity, Speed, Amplitude, Whistle, Pan and Howl controls.
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