Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
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Updated
Jul 24, 2024 - C
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
The Morpho language 🦋. Morpho is a small embeddable language for scientific computing applications.
Automatic conservative mesh occluder generation by box filling
Develop a 3D interactive graphics rendering engine
ArtraCFD: A Computational Fluid Dynamics Solver
Code from O'Rourke book "Computational Geometry algorithms in C" 1997
Real-time 3D collision detection for convex polyhedrons using the Gilbert–Johnson–Keerthi (GJK) algorithm
My implementation of Graham's Scan Algorithm for finding the convex hull of a finite set of points in the plane with time complexity O(N*log(N)).
Implementation of computational geometry algorithms for use in R
Tessellation routines for parametric 3D geometries
A growing library of essential computational geometry tools
The marching cubes algorithm.
Some useful Matrix Calculation tools optimized for each system
Computational Geometry: fractals, lsystems, mandelbrot, etc. in C++/Raylib
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