Integrated Development Environment for the 8-bit Nintendo Entertainment System
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Updated
May 1, 2022 - C++
Integrated Development Environment for the 8-bit Nintendo Entertainment System
VSTi 8-bit Sampler inspired by the sound of the famous Commodore Amiga for Windows/MacOS/Linux using VST3/AU/LV2
CERBERUS 2080™, the amazing multi-processor 8-bit microcomputer, featuring Z80, 65C02 and AVR processors.
A song and sound editor for pokecrystal-based sound engines.
AYFX Editor (Improved)
TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-based, pseudo-8-bit games.
A modular, cross-platform music editor for low-level sound drivers.
Manic Miner: Retro! - pixel perfect Z80 to C++ port (WIP) of the classic ZX Spectrum 8-bit game
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
8-bit home computers emulator
An 8-bit multiplayer platform shooter
An emulation of the MC6809 cpu
Software Tools for ByteFrost - A Breadboard 8-Bit Computer
Кроссплатформенный эмулятор компьютера «Орион-128»
Low Precision Arithmetic for Convolutional Neural Network Inference
Create a faster DAC than analogWrite() with the FastPWMdac library
Making "MPF-II Micro-Professor" computer (6502) fit for modern life
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