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@physics-playground

Physics Playground

Forks of real-time physics engines with automated CI support along with their dependencies.

Physics Playground

Hello there and welcome to the Physics Playground! 👋 See physics-playground.github.io for more details and demos.

Physics Logo

This is the home to various implementations of real-time physics engines. Each fork is expected to be almost identical to original but with a few changes:

  • Added CI support with GitHub actions.
  • Build and run scripts in the root of each one to allow anyone to easily build.
  • Support for Windows, Linux, and macOS by default for developers.
  • Editor configuration files for VSCode, CLion, and PyCharm where appropriate.

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  1. JoltPhysics JoltPhysics Public

    Forked from jrouwe/JoltPhysics

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

    C++

  2. PhysX4 PhysX4 Public

    Forked from NVIDIAGameWorks/PhysX

    NVIDIA PhysX SDK

    C++ 1

  3. Bullet Bullet Public

    Forked from bulletphysics/bullet3

    Bullet Physics: Real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning, etc.

    C++ 1

  4. ammo.js ammo.js Public

    Forked from kripken/ammo.js

    Direct port of the Bullet physics engine to JavaScript using Emscripten.

    C++

  5. PEEL PEEL Public

    Forked from Pierre-Terdiman/PEEL_PhysX_Edition

    Physics Engine Evaluation Lab (PEEL) designed to evaluate, compare and benchmark physics engines.

    C++

  6. PhysX5 PhysX5 Public

    Forked from NVIDIA-Omniverse/PhysX

    NVIDIA PhysX SDK

    C++

Repositories

Showing 9 of 9 repositories
  • PEEL Public Forked from Pierre-Terdiman/PEEL_PhysX_Edition

    Physics Engine Evaluation Lab (PEEL) designed to evaluate, compare and benchmark physics engines.

    physics-playground/PEEL’s past year of commit activity
    C++ 0 Zlib 11 0 0 Updated Oct 27, 2024
  • PhysX4 Public Forked from NVIDIAGameWorks/PhysX

    NVIDIA PhysX SDK

    physics-playground/PhysX4’s past year of commit activity
    C++ 1 819 0 1 Updated Oct 27, 2024
  • PhysX5 Public Forked from NVIDIA-Omniverse/PhysX

    NVIDIA PhysX SDK

    physics-playground/PhysX5’s past year of commit activity
    C++ 0 BSD-3-Clause 391 0 0 Updated Apr 18, 2024
  • Bullet Public Forked from bulletphysics/bullet3

    Bullet Physics: Real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning, etc.

    physics-playground/Bullet’s past year of commit activity
    C++ 1 2,904 0 5 Updated Apr 12, 2024
  • JoltPhysics Public Forked from jrouwe/JoltPhysics

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

    physics-playground/JoltPhysics’s past year of commit activity
    C++ 0 MIT 485 0 0 Updated Nov 3, 2022
  • mujoco Public Forked from google-deepmind/mujoco

    Multi-Joint dynamics with Contact. A general purpose physics simulator.

    physics-playground/mujoco’s past year of commit activity
    C 0 Apache-2.0 873 0 0 Updated May 24, 2022
  • physics-playground/physics-playground.github.io’s past year of commit activity
    0 MIT 0 0 0 Updated Apr 12, 2022
  • .github Public
    physics-playground/.github’s past year of commit activity
    0 MIT 0 0 0 Updated Apr 12, 2022
  • ammo.js Public Forked from kripken/ammo.js

    Direct port of the Bullet physics engine to JavaScript using Emscripten.

    physics-playground/ammo.js’s past year of commit activity
    C++ 0 571 0 0 Updated Apr 11, 2022

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