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The indexing scheme implemented to address spritesheet pages with the blit_segment feature feels a bit tedious, as keeping in mind that odd and even values mean BG and FG respectively and alternating indices requires some mental gymnastics.
This PR implements another way :
Page indexing goes from left to right then top to bottom, with index offsets to target bpp
This should feel more natural as it is the same indexing scheme as tiles.
Here's the revised full spec:
Editor and demo are modified accordingly.