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🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 1,432 39 Updated Feb 11, 2025

Experiment with generating clouds in real time on low end computer

GLSL 129 10 Updated Sep 21, 2019

A terrain rendering plugin for the bevy game engine.

Rust 237 25 Updated Mar 4, 2025

Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender

Python 703 76 Updated Feb 16, 2025

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 1,903 137 Updated Mar 10, 2025

A large scale terrain rendering library written in Rust

Rust 533 16 Updated Feb 17, 2025

Numerical optimization in pure Rust

Rust 1,070 86 Updated Mar 9, 2025

Clarabel.rs: Interior-point solver for convex conic optimisation problems in Rust.

Rust 405 32 Updated Mar 7, 2025

YouTube script to add the new Ads list for Pi-hole

Shell 2,469 267 Updated Aug 5, 2024

“Zero setup” cross compilation and “cross testing” of Rust crates

Rust 7,134 397 Updated Mar 8, 2025

This is an open project to maintain a list of domain names that serve YouTube ads

Python 681 121 Updated Sep 27, 2022

2D polyline/shape library for offsetting, combining, etc.

Rust 165 20 Updated Mar 5, 2025

PythonLinearNonLinearControl is a library implementing the linear and nonlinear control theories in python.

Python 899 179 Updated Aug 23, 2021

Controlling up to three chains of 64x64, 32x32, 16x32 or similar RGB LED displays using Raspberry Pi GPIO

C++ 3,862 1,227 Updated Feb 28, 2025

A Minecraft server implementation in Rust

Rust 2,669 145 Updated Apr 12, 2024

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 7,423 249 Updated Nov 19, 2024

🎳 Rust binding for NVIDIA PhysX 🦀

Rust 685 44 Updated Feb 12, 2024

🎨 Example-based texture synthesis written in Rust 🦀

Rust 1,772 85 Updated Jan 22, 2023

A modular game engine written in Rust

Rust 4,653 234 Updated May 21, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,712 926 Updated Mar 11, 2025

2D and 3D physics engines focused on performance.

Rust 4,368 265 Updated Mar 10, 2025

Official Rapier plugin for the Bevy game engine.

Rust 1,354 263 Updated Feb 28, 2025

A C++ platform to perform parallel computations of optimisation tasks (global and local) via the asynchronous generalized island model.

C++ 858 164 Updated Jan 13, 2025

Model Predictive Contouring Controller (MPCC) for Autonomous Racing

C++ 1,452 382 Updated Jul 1, 2023

Quadrotor control, path planning and trajectory optimization

MATLAB 947 286 Updated May 5, 2024

Arch Linux kernel patcher for Surface devices

Roff 336 22 Updated Oct 10, 2020

Supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam.

C 44 14 Updated Nov 21, 2017

Splitting Conic Solver

C 567 138 Updated Mar 10, 2025

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

C++ 883 35 Updated Jan 21, 2024

robotic motion planning library

Python 669 173 Updated Jan 15, 2024
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