
HoneyComb Hassle
Honeycomb Hassle is a bite-sized platforming adventure where quick reflexes and careful movement are key. After Beetleson clumsily spills a honeycomb meant for Antony, it's up to you (Beatrix) to gather the pieces and deliver them safely. But beware—Roachelle, the nosy roach, is lurking around, ready to cause trouble!
Comment any other "bugs" and i'll try to fix them !
Made for the one month a day jam.
Published | 20 days ago |
Status | Released |
Platforms | HTML5 |
Author | The Crystal Feather Dev |
Genre | Platformer |
Made with | GDevelop |
Tags | 2D, No AI, Pixel Art |
Comments
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i kinda suck at video games so can you add an easy mode where you have 3 hearts
What are the controls? I can jump and move but how do I talk or attack?
Orange text is hard to read on a brown background btw.
The hit boxes are too large. I keep hitting the spikes if I go near them.
I see, theres no attacking and the dialogue system seems to be broken, il fix the hitboxes when i get a chance, And ill change the text color! thank you for the feedback
this, and also why do you get the menu when you die, but not when you begin the game?
also the spike hitboxes are way too big