A fast entity component system (ECS) for C & C++
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Updated
Apr 10, 2025 - C
A fast entity component system (ECS) for C & C++
Feature-rich C99 library for memory scanning purposes, designed for Windows running machines, meant to work on both 32-bit and 64-bit portable executables. Has a modern C++ wrapper.
Software Defined Radio building blocks for unix pipes
3D engine made from scratch ⚙️
Multiplayer Pong built with C++, Sockets, OpenGL, Dear Imgui and CMAKE
A classic Tic-tac-toe game which is implemented using C++17 and SDL2
2D & 3D Rendering Vector Graphics with Modern OpenGL C++ and .NET C# Forms Application.
Discover my ongoing 4-month expedition at NTI through this extensive dossier, delineating assignments and my methodology in tackling them. 🐧
A C++ library for reading MonetDB's persisted storage format (BBP)
Bitwars - Cpp raylib project
A simple raycasting engine demo using OpenGL and modern C++
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