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A simple game featuring a squirrel. Done with OLC::PixelGameEngine

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Bondoki/SquirrelOnTheRun

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Squirrel On The Run

Help the cute little squirrel named "Puschel" to collect all acorns
to survive the winter with his friend the rainbow lizard "Echsi".
It's just for fun and educational purpose. Feel free to modify, improve, and use it - also the assets :)

Installation

Local Installation

Just do for standard compilation (tested with gcc 11.4.0):

    # generates the application
    g++ -o SquirrelOnTheRun SquirrelOnTheRun.cpp -lX11 -lGL -lpthread -lpng -lstdc++fs -std=c++17 -Wno-narrowing

Run the application with:

    ./SquirrelOnTheRun

Web Browser

Download the PGEtinker_SquirrelOnTheRun.html and open the file with your web broser.

e.g.

    firefox PGEtinker_SquirrelOnTheRun.html

Usage

Simply use the mouse to hover on the board.
Use the left mouse button to place the tiles.
Avoid the birds and collect the acorns for the next level.
ESC : quit

References, License, Credit

The program acknowledge the libraries and refer to the appropriate licenses

Acknowledgment

Inspired by the Coding Quickie: Isometric Tiles of Javidx9 gave the idea for this.
The code for the implementing hex tiles is heavly based on the the very good hexagonal grid tutorial by redblobgames.
This game was done in August 2024 for the OLC Code Jam.

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A simple game featuring a squirrel. Done with OLC::PixelGameEngine

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