Development is still slow, but I've made some progress, and I also have something for you all, a Discord server! dedicated to all my projects, including current progress you may not find here, especially for Archipelagos c:
You can find a link to it here!
Now, onto some new things in development, the first of which is a look at the brand new Platycarpus!
Much more fitting to the setting its in! with a much more retro aesthetic akin to its Central Sector cousin. The model and texture was done by the talented Nova, be sure to give them some support! their work is much appreciated.
Along with the new look, some mechanical changes have been made to the mosasaur, including the ability to be not just killed, but also brought into your trophy room!
(weapon in preview is a placeholder)
Hopefully it wont be too much of a challenge to get one of these guys in your gallery!
Alongside some new creature additions, the map has been getting minor tweaks and changes here and there to help make it more interesting to navigate. With new POIs and new creatures inhabiting it, it should feel a bit different from beta 1.0.
Development is still slow unfortunately, such is life. I still do not wish to reveal a release date as even I don't know when everything will be ready, the first release was a bit of a miss so I do not wish to repeat that with the second.
Anyways, not much this time around, but I hope this is at least something for y 'all, I love you all dearly ^v^
Ayo that Balaur is frightening
Beautiful work on Archipelagos!