
Hello everycreature again! I'm back with a completely new artwork. That's right, I'm for the very first time drawing Kirin ponies hehe. I remember when I watched the related episode of the 8th season, I really liked it and the design of the Kirins was really really nice. I knew that sooner or later I'll be drawing them, but I was a bit scared of trying it because of all the details they have. But finally we're here! :3
As part of my learning process I was wishing to practice drawing creatures interacting between them. It is a lot more challenging and complicated than simply drawing creatures on different postures even if there are more than one in a single picture. Of course, I have a lot of things to learn in this field, but I think I can get more interesting and deep artwork practicing this. Kirins were simply nice candidates to practice and it resulted pretty well nwn I like so much how they seem to have a nice and poofy time together in the countryside.
So, what do you think? Are them poofy enough or not? :3
As part of my learning process I was wishing to practice drawing creatures interacting between them. It is a lot more challenging and complicated than simply drawing creatures on different postures even if there are more than one in a single picture. Of course, I have a lot of things to learn in this field, but I think I can get more interesting and deep artwork practicing this. Kirins were simply nice candidates to practice and it resulted pretty well nwn I like so much how they seem to have a nice and poofy time together in the countryside.
So, what do you think? Are them poofy enough or not? :3
Category Artwork (Digital) / My Little Pony / Brony
Species Kirin
Gender Female
Size 2029 x 1816px
File Size 2.99 MB
Listed in Folders
I, unfortunately, never got to see a Kirin before I lost my eyesight. However, given what we learned about them in that episode from Season 8, I imagine they are quite a challenge to draw.
It is always great to see how you continually challenge yourself as an artist, Sweetie. You not only drew a Kirin, but two Kirins. Was it easier to draw the second one after you finished the first one, or did you work on both of our puffy pampered pals at the same time?
Given how they can become an unfriendly Nirik when they are angered, I imagine getting into some soft padding would definitely help any Kirin to not get so frustrated that they become a Nirik. Diapers are for relaxing, taking it easy, and relieving yourself of stress. Perhaps a little pampering is part of how they keep themselves from giving in to their feelings of anger? It is hard to be angry when you are comfy, cozy, and cuddling with a friend. :)
Congratul
It is always great to see how you continually challenge yourself as an artist, Sweetie. You not only drew a Kirin, but two Kirins. Was it easier to draw the second one after you finished the first one, or did you work on both of our puffy pampered pals at the same time?
Given how they can become an unfriendly Nirik when they are angered, I imagine getting into some soft padding would definitely help any Kirin to not get so frustrated that they become a Nirik. Diapers are for relaxing, taking it easy, and relieving yourself of stress. Perhaps a little pampering is part of how they keep themselves from giving in to their feelings of anger? It is hard to be angry when you are comfy, cozy, and cuddling with a friend. :)
Congratul
I'm pretty sure that diapers can help them out to relax and avoid turning into flaming creatures hehe. Diapers can be very relaxing and calming if the creature agrees that is liking the experience, if not, well, it could be a bit of disaster.
Answering your question. It depends on how I'm able to work the picture, but usually when I have some difficulties to create a proper sketch, my strategy is to develop slowly the entire sketch and later on keep working on the details. This is a really recommended way of working art because that way you can have more balanced creations. In things like 3D modelling it specially important, because the general shapes of the object are more important than the tiny details and the way you're going to modify the geometry needs to be from general to specific if you don't want a huge mess of polygons, vertex and faces that later you won't be able to control properly. So, let's put an example about this artwork. I started drawing where the main parts of the Kirins where going to be, legs, heads, bodies, all of them without even eyes, ears or mouths. Later on I added some missing parts and details and eventually the important details of the species. So, summarizing I worked both at the same time, yeah.
Answering your question. It depends on how I'm able to work the picture, but usually when I have some difficulties to create a proper sketch, my strategy is to develop slowly the entire sketch and later on keep working on the details. This is a really recommended way of working art because that way you can have more balanced creations. In things like 3D modelling it specially important, because the general shapes of the object are more important than the tiny details and the way you're going to modify the geometry needs to be from general to specific if you don't want a huge mess of polygons, vertex and faces that later you won't be able to control properly. So, let's put an example about this artwork. I started drawing where the main parts of the Kirins where going to be, legs, heads, bodies, all of them without even eyes, ears or mouths. Later on I added some missing parts and details and eventually the important details of the species. So, summarizing I worked both at the same time, yeah.
Very interesting. Thank you for being kind enough to share how you developed this particular image. I also like the insights you provided on how you gradually add more and more detail to the characters in the image as you go about making it. It sounds like a great way to get the look you want without spending too much time on the finer details until you are comfortable with the character's overall body.
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When I would draw art, I would always start with some aspect of the face. I found that certain geometric shapes helped to create the character that I was trying to depict. I would say I got quite good at drawing Yoshies this way. However, I never got too good at drawing humans. If I drew a human, they often looked quite flatcompared to when I would make a cartoon-like character.
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When I would draw art, I would always start with some aspect of the face. I found that certain geometric shapes helped to create the character that I was trying to depict. I would say I got quite good at drawing Yoshies this way. However, I never got too good at drawing humans. If I drew a human, they often looked quite flatcompared to when I would make a cartoon-like character.
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