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Anthro Artist | Registered: Jul 14, 2011 04:13
The new gallery of the diabolical Samantha Fear!
Formerly known as :digitalvg: but I can't rename on FA so I had to change accounts.
I'm a little bit of everything and a whole lot of nothing. I'm not very good at writing a personal bio. So, let's say I'm a Wysiwig and leave it at that.
One of these days I may even get around to posting art again. :)
Formerly known as :digitalvg: but I can't rename on FA so I had to change accounts.
I'm a little bit of everything and a whole lot of nothing. I'm not very good at writing a personal bio. So, let's say I'm a Wysiwig and leave it at that.
One of these days I may even get around to posting art again. :)
Featured Submission
Stats
Comments Earned: 922
Comments Made: 426
Journals: 35
Comments Made: 426
Journals: 35
Recent Journal
No subject
7 years ago
https://www.youtube.com/watch?v=MnWl92EKTJE. Time lapse of Persimmon sketches
This is a character I’ve been working on for animation for some time. I find it a challenge to come up with an efficient design. I’d really like to simplify the hair a little more as it’s still too many strokes but I’m going to try working with this for now.
An interesting thing I learned is that I think I learned more about optimization by batch-processing these drawings. If you watch the video, I did the sketches for all of them first, then the inking followed by layers of color, much the same as they’d have been done if I were working with traditional ink and paint. I did this to avoid switching brushes constantly but it ended up being a lot more efficient. Turns out when you’re painting just the hair over and over again, you start thinking more about how to speed up painting just the hair and become quicker at drawing those shapes.
At the point which I had started this character refinement, I had of course been drawing the character for weeks. I had reduced detail in the hair, face, and eyes to create a design that’s more manageable. Working like this, I picked up a few new rules for ink and paint that I expect will save me time in the future. In no particular order:
Over-color: If coloring an area of the character that will have another layer of color on top of it, go way over the margin. It’s easy and will save time later.
If you notice a mistake or omission in a lower layer, fix it immediately.
Work large to small. Do the largest color areas first then successive layers with finer details.
Time lapse video is useful for identifying where I spent the most time.
In total, I spent about 12hrs on these drawings. If I aim to average shooting on 2s, this is equivalent to about 3 seconds of screen time. I am hoping this time will come down some more as I get more familiar with the character. From the video it appears I spend about half of my working time in sketching and the other half in ink and paint.
This is a character I’ve been working on for animation for some time. I find it a challenge to come up with an efficient design. I’d really like to simplify the hair a little more as it’s still too many strokes but I’m going to try working with this for now.
An interesting thing I learned is that I think I learned more about optimization by batch-processing these drawings. If you watch the video, I did the sketches for all of them first, then the inking followed by layers of color, much the same as they’d have been done if I were working with traditional ink and paint. I did this to avoid switching brushes constantly but it ended up being a lot more efficient. Turns out when you’re painting just the hair over and over again, you start thinking more about how to speed up painting just the hair and become quicker at drawing those shapes.
At the point which I had started this character refinement, I had of course been drawing the character for weeks. I had reduced detail in the hair, face, and eyes to create a design that’s more manageable. Working like this, I picked up a few new rules for ink and paint that I expect will save me time in the future. In no particular order:
Over-color: If coloring an area of the character that will have another layer of color on top of it, go way over the margin. It’s easy and will save time later.
If you notice a mistake or omission in a lower layer, fix it immediately.
Work large to small. Do the largest color areas first then successive layers with finer details.
Time lapse video is useful for identifying where I spent the most time.
In total, I spent about 12hrs on these drawings. If I aim to average shooting on 2s, this is equivalent to about 3 seconds of screen time. I am hoping this time will come down some more as I get more familiar with the character. From the video it appears I spend about half of my working time in sketching and the other half in ink and paint.
User Profile
Accepting Trades
Yes Accepting Commissions
No Character Species
Fox or Squirrel
Favorite Music
psytrance, goa, deep, acid, prog rock, jazz, blues, experimental
Favorite TV Shows & Movies
Wizard of Speed and Time
Favorite Games
Go
Favorite Gaming Platforms
Unity3D
Favorite Animals
wild
Favorite Foods & Drinks
Katana Rolls
Favorite Quote
Believe in the magic of your dreams
Favorite Artists
McCay, Drulliet, Caza, Mobeius, Van Bode, Felix
Contact Information








Hidden.Creatures
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