so far its structure looks pretty good! but its definitely going to need more work, namely getting art added, used areas added, rebalancing or adding new ways to change stats and make exploring more interesting than it is currently along with optimization. but i cant wait to see what the development path will be!
Same issue here. On closing the game due to the UI becoming unresponsive, my save files were missing not only the items in the player's inventory—and their equipped default clothes—but the shop has no stock. I started a new game, played for a bit, same UI issue, close the game, all save files are missing in-game items, again.
Elsewise, I enjoyed what I played. The interface is snappy (until you know...it's not at all), has a clean look to it I appreciate. I love this type of navigation in text adventures, to see another game in this niche other than Trials in Tainted Space implement this style of a map (WASD controls and all) is refreshing. Hope you keep working on it Woothe, think you've got some great bones or foundation here to build off.
So im playing on android, the game keeps crashing whenever i press on new game, and i have not started the game yet. Thought i would let you know. I am excited to play it tho when i can ^-^
Thank you for replying back, im downloading the game again now to try and see if it works. I will keep you up to date on if it works or not. Like i said before im really excited to play it.
Hey so i forgot to say this. When i was loading up it crashed on me. Tried to load it 3 times, first time crashed at 0, second time crashed at 25, third at 0 again. Not sure whats going on but thought i should let you know.
Interesting concept so far. The only issue I forsee is the lengthy grind without a quest tracker, or if there is I didn't find it. Keep at it, and hope to see more soon.
The quest tracker is planned for the future! I'm focusing on a small amount of quests for now, so it's not an absolute necessity just yet, but I'll add it in time!
Unfortunately, I really can't afford it at the moment. Apple demands the use of a macbook + a hundred dollar certification just to export a copy of the game to mac, so I'd need to spend a couple hundred dollars just for that.
I'm hoping the game will become more popular and I'll eventually be able to justify the expense, but we'll have to see how things develop in the future!
In the meantime, I've greatly optimized the next build of the game, so the browser version of the game will run a lot better! So that'll always remain an option
Yeah, I've been told about that one. It seems like it tends to crash on stuff that's not a top of the line phone. I'm looking into it, but I'm not sure what's causing the problem just yet.
Well, the good news is I think I've figured it out! I've got a solution I'm working on, so the next build should drastically reduce the crashes, if not remove them entirely. Fingers crossed!
Im back again after looking at the patch notes i forgot to report both the empty tooltips and money spent sound happening every time you load a save (oops)
Is the empty tooltip still happening? It should be fixed in the new update I haven't fixed the save loading one, though that shouldn't be too hard to fix! I'll add it to the list, thank you :)
Thanks a lot! I didn't know about the first two. I'll work on getting them fixed. Might not be in the next update since I'm almost finished with it. but soon!
Also yeah, definitely hear you in terms of content. The next Patreon update adds a good amount of content, so that's a short term issue thankfully!
- Character creation is planned, though not soonish. I'm planning on adding it once the game will have more customization options and quests. If I added it right now, you could just bypass all the feminization content and then you'd be left with not much to do. But it's definitely a planned feature!
- That's not something I've planned, though you'll have some quests that deal with religious environment. Religion isn't going to be a big part of this.
- I'm not planning on that either, but maybe in the future? Wayfarer Charms are currently a bit hard to get since this is version 0.1.0 and there isn't much to do besides exploring the mountain ranges, but version 0.2.1, which I'm nearly done with, will already have a lot more to do than just spam explore that same region
just in case you haven't found it yet, there's a bug with the hospital work where you're only paid $100 despite the dialogue saying $150, I'm pretty sure it started off paying out the correct amount for me, but later decreased to $100.
also, could you please add some sort of meter or counter that displays progression of physical features as part of a maximum quantity like the stats, or something that indicates how many times an item can be consumed until it stops working? I had used the demuscler tonic twice and bought a third one, not knowing it wouldn't work and ended up wasting $1500 , this also made me very reluctant to buy consumable items more than once or twice, excluding the wayfarer's charm.
Orient the town entrance to the same direction as you enter from the hub. Lumina should be to the North not the south. Otherwise you end up clicking wrong every time you enter.
I would suggest a different color indicator for the minimap square currently occupied. With it being just the uncolored choice I lost track of where I was in the stores after interacting on something else.
Indicators for shopkeepers would be nice to add, easier to tell what is an active square versus empty.
At the moment there isn't too much else to react against. Look forward to see what else is added. Thanks for making! (found on TFGames)
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what kind of transformation are there like make your character getting taller(6ft and up) or shorter, growing bustier and curvier
Are you planning on adding other futa/trans npc's or characters?
so far its structure looks pretty good! but its definitely going to need more work, namely getting art added, used areas added, rebalancing or adding new ways to change stats and make exploring more interesting than it is currently along with optimization. but i cant wait to see what the development path will be!
Add Pregnancy
There seems to be save issues; You cant load it on mobile.
Having an issue with the saves. I log out, then come back and everything in my inventory is gone, to include the garden plot.
Same issue here. On closing the game due to the UI becoming unresponsive, my save files were missing not only the items in the player's inventory—and their equipped default clothes—but the shop has no stock. I started a new game, played for a bit, same UI issue, close the game, all save files are missing in-game items, again.
Elsewise, I enjoyed what I played. The interface is snappy (until you know...it's not at all), has a clean look to it I appreciate. I love this type of navigation in text adventures, to see another game in this niche other than Trials in Tainted Space implement this style of a map (WASD controls and all) is refreshing. Hope you keep working on it Woothe, think you've got some great bones or foundation here to build off.
So im playing on android, the game keeps crashing whenever i press on new game, and i have not started the game yet. Thought i would let you know. I am excited to play it tho when i can ^-^
Yeah, it's a known issue on Android, especially phone that aren't top of the line. I'm releasing a patch that should hopefully help right now!
If it doesn't solve it for you just yet, I'm still working on optimizing loading times, so don't lose hope!
Thank you for replying back, im downloading the game again now to try and see if it works. I will keep you up to date on if it works or not. Like i said before im really excited to play it.
Hey so i forgot to say this. When i was loading up it crashed on me. Tried to load it 3 times, first time crashed at 0, second time crashed at 25, third at 0 again. Not sure whats going on but thought i should let you know.
Gonna add where we can get bigger tits
Interesting concept so far. The only issue I forsee is the lengthy grind without a quest tracker, or if there is I didn't find it. Keep at it, and hope to see more soon.
The quest tracker is planned for the future! I'm focusing on a small amount of quests for now, so it's not an absolute necessity just yet, but I'll add it in time!
Very cool game! Even early access have a lot of stuff to play.
Hey, do you have a plan to add Naga tf?
Thank you!
Naga TF would be a tricky one to make work with the character model, so definitely not in the near future, but down the line? I'd like to!
any plans for a Mac release?
Unfortunately, I really can't afford it at the moment. Apple demands the use of a macbook + a hundred dollar certification just to export a copy of the game to mac, so I'd need to spend a couple hundred dollars just for that.
I'm hoping the game will become more popular and I'll eventually be able to justify the expense, but we'll have to see how things develop in the future!
In the meantime, I've greatly optimized the next build of the game, so the browser version of the game will run a lot better! So that'll always remain an option
Android apk crashes all the time
Yeah, I've been told about that one. It seems like it tends to crash on stuff that's not a top of the line phone. I'm looking into it, but I'm not sure what's causing the problem just yet.
So
rry about that!It's okay this is a very early work in progress so it's bound to have bugs or crashing
Well, the good news is I think I've figured it out! I've got a solution I'm working on, so the next build should drastically reduce the crashes, if not remove them entirely. Fingers crossed!
Im back again after looking at the patch notes i forgot to report both the empty tooltips and money spent sound happening every time you load a save (oops)
No worries!
Is the empty tooltip still happening? It should be fixed in the new update
I haven't fixed the save loading one, though that shouldn't be too hard to fix! I'll add it to the list, thank you :)
No the empty tooltip thing is fixed im just a foul that forgot to report a glancing issue
kind of interesting so far there's not a lot to do but that's fine.
I have however found some bug's already [i played on Itch.io with Firefox]
Thanks a lot! I didn't know about the first two. I'll work on getting them fixed. Might not be in the next update since I'm almost finished with it. but soon!
Also yeah, definitely hear you in terms of content. The next Patreon update adds a good amount of content, so that's a short term issue thankfully!
Oh how exciting i will be sure to check back in when it comes out
This game has a really nice gameplay loop to upgrade. I’m looking forward to all the locations being opened <3
I'm loving the game so far, I'm exited to see what it becomes, I just have a lil questions,
1 will there be more in depth character creation?
2 will you be able to join a faith or something?
3 will there be an option to explore without a charm but have a high chance of a fight or something?
Hello, thanks for the comment!
- Character creation is planned, though not soonish. I'm planning on adding it once the game will have more customization options and quests. If I added it right now, you could just bypass all the feminization content and then you'd be left with not much to do. But it's definitely a planned feature!
- That's not something I've planned, though you'll have some quests that deal with religious environment. Religion isn't going to be a big part of this.
- I'm not planning on that either, but maybe in the future? Wayfarer Charms are currently a bit hard to get since this is version 0.1.0 and there isn't much to do besides exploring the mountain ranges, but version 0.2.1, which I'm nearly done with, will already have a lot more to do than just spam explore that same region
Hope this helps!
Oki thanks,
A way to skip time would a godsend because I keep ending up with no money, and need to wait for hours
Coming up in the next content update! In the meantime, you can rent a room in the treehouse to pass time. It costs 50 coins if I remember correctly
Yeah but, if you have no money you have to spam left and right about 20 times
How do I get more money?
Work in the Library, get milked, buy wayfarer's charms to explore and find plants to sell in the black market
just in case you haven't found it yet, there's a bug with the hospital work where you're only paid $100 despite the dialogue saying $150, I'm pretty sure it started off paying out the correct amount for me, but later decreased to $100.
also, could you please add some sort of meter or counter that displays progression of physical features as part of a maximum quantity like the stats, or something that indicates how many times an item can be consumed until it stops working? I had used the demuscler tonic twice and bought a third one, not knowing it wouldn't work and ended up wasting $1500 , this also made me very reluctant to buy consumable items more than once or twice, excluding the wayfarer's charm.
Thanks for the feedback! I'll fix the bug in the next update and I like your suggestion for the items. I'll add it to the list!
will the hospital lead to cowgirl tf? because in my opinion, the nurse sounded like she wanted to turn the player into a cowgirl
Yeah, I am definitely planning for that to be an option down the line!
That would be amazing!
Suggestions based on .1 version:
Orient the town entrance to the same direction as you enter from the hub. Lumina should be to the North not the south. Otherwise you end up clicking wrong every time you enter.
I would suggest a different color indicator for the minimap square currently occupied. With it being just the uncolored choice I lost track of where I was in the stores after interacting on something else.
Indicators for shopkeepers would be nice to add, easier to tell what is an active square versus empty.
At the moment there isn't too much else to react against. Look forward to see what else is added. Thanks for making! (found on TFGames)
Thank you for the feedback! I'll look into all of that for the next update
this could be good, looking forward to more