that鈥檚 happened to me before, i thought of it as the wolf鈥檚 hubris 馃槄
orngepeel
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really cool concept! reminds me a bit of the gundam building simulator section of last call bbs. The timer felt a little bit short in my opinion, although I was using a trackpad so that could be my bad haha. I can see an untimed mode with more difficult levels with a lot of pieces being super relaxing.
Nice concept, great execution! The difficulty ramp up is fantastic, starting off super simple to get a handle on how it works, and getting more challenging the more you do. It could be interesting to add some things like rewards along some possible paths, where missing them is okay but routing through them is an added bonus, even if it's a longer route overall. Great job!
Cool idea! I like that each character has preferences for different kinds of quests. The only thing I'd really change is the fact that 1 silver and 50 silver affect the acceptance rate the same way. The UI is really clear, I loved that I didn't have to look to hard to figure out what I needed to do. Great job!