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A jam submission

Chained in SilenceView game page

Let's break out of prison
Submitted by Rekion — 2 hours, 24 minutes before the deadline
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Chained in Silence's itch.io page

Team members
just me uwu

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Comments

Chained in Silence, like some of the developer’s other works, is severely reliant on its idiosyncratic humour. And if you don’t connect with that, the whole experience may fall flat. This time, that unique brand of humour is not front-and-center, instead working as a bit of a twist that happens around the end of the first act. In a sense, this project lulls you into one experience and then rug-pulls you into its true identity. And that too may be part of the joke but, as aforementioned, if you’re not wont to its brand of wackiness, it can be pretty obnoxious. The recommendation stands for those unknowing of this dev’s style and for those who enjoy it.

(+1)

I feel like Chained in Silence doesn't really push its tone far enough in any direction to be a super compelling read. The premise (prison break) it's working with is a classic action-adventure thing, but there isn't a lot of tension or excitement and the surreal setting doesn't feel built to support a satisfyingly mechanical heist. And despite the absurdity of it all, there isn't really that much comedy, either? I guess that leaves character drama and romance as the main focus, but not a lot of time is devoted to those compared to the prison break plotline.

Art-wise, I think the style could afford to be a bit more stylized and exaggerated – the faces of all the characters are basically identical. Ultimately, I feel like the game might just be too weightless and cozycore for me to get anything from it.

Submitted(+1)

Like a macintosh apple, my day was made a little bit sweeter. 🍎