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A jam submission

Find The Secret ShapeView game page

Submitted by PratikGamez
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Find The Secret Shape's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#481.7092.143
Concept#502.3933.000
Overall#591.7092.143
Presentation#611.4811.857
Enjoyment#631.2541.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity ,blender

Use of the limitation
player can play as a paper and need to find secret shapes to progress

Cookies eaten
1

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Comments

Submitted(+1)

I had to give up on the third level as the controls just don't really work well right now.

The fact that A and D turn instead of strafe could work, but the fact that the camera is not locked directly behind the player, and that turning is so sensitive, makes movement really weird and jarring. I get what you were going for with the frog (I think), but the fact that the frog can't even turn makes it a lot harder to actually use.

Furthermore, the jump strength is an interesting idea, but I don't feel it works, at least not with the way you have the levels set up. I felt like the jumps in the third level were way too tight, and with the way the frog works, it was almost impossible.

I did manage to try out the plane. I thought it was a bit strange that I had to be in the air to fly, but I can understand the reasoning behind it, I'm not sure it's very practical though. Additionally, the turning on the plane was extremely slow, which I found strange because how sensitive the turning was on everything else.

One more minor issue I had was the way that you unlocked new shapes, with a menu just suddenly filling the whole screen just by touching the chest. It felt very jarring. If the player had to interact with the chest or if the menu didn't fill the whole screen it might feel better.

I wish I had more positive to say about the game, but the current controls really take a lot away currently.

(1 edit) (+1)

The game is not bad, just a little unclear what to do, it would be fun to add a little guides for the player and make the map a little smaller or the character's speed is higher.

Submitted(+1)

I expected more from this. The model for Crumbled feels weird, the movement sucks, the UI sucks, you clip through stuff, the frog can't walk, for some reason, which makes the game impossible, visuals and lighting feel off, don't know why, and the songs are meh.

The concept is very good, the models for most stuff looks good, the idea is good, but it needs A LOT, AND I MEAN A LOT OF POLISHING.

Developer

thank you very much for ur review on the game ..I will make sure to improve this and future game of mine based on ur review . BTW its my second game jam and its only the starting. 

Submitted(+1)

For some reason I can't even get the chest in the level after frog ):

Also the particle effects take too much of the screen

Submitted(+1)

The directions apparently dont follow the camera, the spinning is too aggressive, going backward is broken, you clip through a lot of stuff, etc.

Its not very polished is my point. It has a good premise and promising gameplay but is really unfinished.

Developer

thank you very much for ur review on the game ..I will make sure to improve this and future game of mine based on ur review . BTW its my second game jam and its only the starting. 

Submitted

This is my first game jam lol