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Moon Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #7 | 4.347 | 4.347 |
Concept | #14 | 4.000 | 4.000 |
Overall | #17 | 3.760 | 3.760 |
Enjoyment | #19 | 3.776 | 3.776 |
Use of the Limitation | #88 | 2.918 | 2.918 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RusKom, Chris James
Software used
Godot, Aseprite, Ableton Live
Use of the limitation
Every 10 seconds comes a new wave of enemy ghosts.
Cookies eaten
34
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Comments
great tower defense game! really fun to mine for resources and as well decide to shoot the enemies or still be mining! great job!
Yep, you have to take the time to dig for resources to have the strength to withstand the next waves! Thank you!
This game is really good, great aesthetics and gameplay. The enemies come in a bit fast and there is only one type, but those are just minor nitpicks. Good job!
Yes, there aren't many enemy types, because you would have to draw 8 directional animations for each one, and that takes a lot of effort and time. Thanks!
Pretty cool tower defense once I figured out what to do. Nice use of a limited color palette as well.
Thanks!
I think it is a very intelligent game. The mix of resource management and path carving is brilliant. My top game so far!
<3
This game is awesome! It's an iso game that challenges you. It took me a few tries to figure it out, but then I completed it with satisfaction. The graphics are nice. Well done!
It's good to know that you enjoyed this game. I am very weak in game design and every time I need to create a playable level I spend a lot of effort on this. Thanks <3
Loved the art!
How fun and beautiful! I really liked the tower defense
atmosphere is amazing, impressive amount of polish for a gamejam game
Wow, the game has a really cool vibe, great sounds and overall atmosphere, enjoyed the gameplay!
Thanks!
The is art beautiful, color palette and style's vibe is prefect. Also love the strategy that can go behind the wall breaking mechanic. Great spin on a tower defense.
Thanks! :3
Cool Game. Reminds me of the flash game Zombie Assault. I will say that it's surely made for a mouse and not a laptop trackpad. But still, well done!
Great game, when i learned the controls i couldn't stop playing. And the concept and graphics is really well done.
Wow, such a cool game, especially for only 3 days, one bug I found tho was you can block enemies from walking in the narrow lane blocking enemies from ever reaching the end point, maybe adding no collision between enemies and player? Overall though the graphics are stunning and the game mechanics are well engineered to build up the castle.
The lack of collision in the enemies will join them all together, however, I am sure there is a solution to this problem, but there was not enough time for it. Thanks!
Best work around would be to make enemies still collide with each other, however make the player invisible to the enemies and then keeping all the other collisions
Damn, it's really easy, thank you!
Gorgeous art, clever concept and very fun!
i would be happy if you rated my game too <3
This is a gorgeous looking game, a lot of effort have put into it. I bit feel the difficulty of the game could be raised a little bit. Well done.
Thanks! Yes, the game has a high difficulty, but it has several right ways to win( including using bugs :D )
I liked the concept: breaking down your walls to build a better castle but by doing so opening faster routes for the enemy to reach your castle.
Once I figured out how it worked though it was pretty easy to beat.
The art looks great by the way!
Thanks!
Very nice looking game and I like the sound + music. I also like the way you can shoot yourself in the foot by mining too many blocks and opening new paths for ghosts.
Yep, you have to be careful when mining blocks :)
The presentation is really good, I really like the art, but the game in itself is very shallow. I couldn't figure out the controls for the first half and then I just started shooting at blocks and upgrading the house and I won by ignoring the rest of the game.
The game has different ways to win, you can build a base that can withstand large waves, and you can build a castle as soon as possible. Thank you!
Really nice, the music is great and very fitting. Did you intend to make a base building aspect too? I couldn't work out what the prompts for Space and Tab were used for? Otherwise a nice game with a nice aesthetic.
Yes, in the game you can build towers and a castle, for this you need to collect bricks, which can be obtained from the blocks. The problem is that I did not have time to make a normal tutorial... Thanks for the feedback!
Those ghostly enemies look really nice :) It feels like a nicely polished game.
Thanks! : 3