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A jam submission

Tabletop TerrorismView game page

Combine good tactics and good RNG to rise to the top!
Submitted by ostrichdev — 40 minutes, 12 seconds before the deadline
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Tabletop Terrorism's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4463.6253.625
Presentation#4694.0004.000
Overall#5183.6933.693
Creativity#11833.4553.455

Ranked from 112 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is a dice, the value of said dice determines how powerful the player is in our top-down shooter game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 56 to 37 of 76 · Next page · Previous page · First page · Last page
Submitted(+1)

Good Game! It was pretty fun, i would change the speed of the bullets a bit and also make it so you dont get damage when you leave the board and rather make a wall there as its pretty annoying. I think the visuals are good but they would've been maybe a bit better if you would stick to one artstyle, as you use voxels and realistic models, but still good job!

Submitted

I love it, it is so fun and crunchy. My only complaint is that the enemy bullets are too hard to dodge, so it's hard to utilise the damage mechanic because you die if you stop rolling.

Submitted

The visuals are top-notch and a very clever way to implement the theme with the damage mechanic. Great job!

Submitted

The game is fun, the effects and visual/audio feedback are amazing , but it's a little hard. I would say maybe because the playground is a bit small or because upgrades aren't really fair with taking 1 health. But overall, it's pretty enjoyable and the damage system is creative.

Submitted

The game provides surprising amount of strategy! well done!

Submitted(+1)

Great game! I thought the music and sounds effects in particular were done really well. I'm pretty bad at these sort of games so unfortunately I wasn't able to defeat wave three but I had a lot of fun trying different strategies like staying on the six to shoot more powerful bullets.  Thanks for sharing!

Submitted(+1)

As bad as I was playing this, it was really fun and I really like the mechanic of using the dice for the damage, since I was always looking to pre-position back to the 6 for the next wave for the most damage. Everything fits together really well, from the artstyle to the music.

Submitted(+1)

This game is great! It the sound for the shoot is to tactile and cool. I like the risk/reward of staying still with a high attack v moving and not knowing. your attack. You also implemented the theme in so many ways that all felt cool (like damage, enemies, and I really like the choice to got to make each round. Getting to choose to roll for a power-up is great)

Submitted(+1)

Haha I’m actually really bad at this! I feel like the mechanic is interesting but not used to its full potential: since you need to move constantly to not get hit, having the damage change depending on the face you’re on becomes more of an inconvenience than a strategy. But apart from that it’s agreat game! The animations flow nicely, the VFX and models look great and the sound is just right. Good job overall !

Submitted(+1)

The game feels amazing. The movement, the particles, the effects, the post processing and tones more come together for a great experience. There’s so much good stuff going on here and it comes together to a game that you just wanna play again and again. Great work!

Submitted(+1)

Really nice top Down shooter. The visuals are absolutely stunning. Well explored concept though the dice mechanics makes them at least somewhat special. Overall i quite enjoyed my time with it.

(+1)

Very nicely done. I'm a bit bad and I couldn't get past the first couple waves, but it definitely did engage me to keep trying. Love rolling to just to try and get the high numbers lol.

Submitted(+1)

Really nice looking and addicting game!

I can't stop trying to get further, it's a lot of fun, and it never feels cheap when I get hit, but rather that I just made a mistake.

What I'd love to see is different bullet patterns, so not every single enemy just directly aims at you, but that you had more control over whether you want to keep your current number, or whether you actually want to move.

Overall really solid, and I am definitely gonna play more!

Submitted(+1)

Liked the idea of the face up determining my damage output- became a risk/reward where I wanted to stay still on the 6, but had to move around the bullets. Interesting concept and well executed game!

Submitted(+1)

really like the game, I just wish the dice was a bit faster maybe by 10 - 15%

Submitted(+1)

I really loved the movement, you really captured the feeling of dice turning perfectly.  Overall very smooth and polished gameplay. 

I have seen the dice damage in other games but here you have at least some control over it so bonus point for that.

Great Jam entry, well done!

Submitted(+1)

I really liked the graphics.  I thought that it was clever how you had to pick damage or dodging, but I agree with other people that there should be a dodge roll or something. I only got to the first power-up pick, because the game was a little too hard. Shooting fives and sixes was really satisfying though. Also, good job on sound effects and music!

Submitted(+1)

Solid look, gameplay is fun, however i have a bone to pick with wierd movement, i understand that dice would only go in the direction of its surface(if that makes sense) but it makes it so stiff and hard to control, other than that sick idea, cool and fun!

Submitted (1 edit) (+1)

Fun, but really difficult. Some sort of dash might improve the game, as well as not having instant death pits. The graphics are fantastic!

Submitted (1 edit) (+1)

Best so far. Just too hard to beat... Stuck on Wave 6.

Viewing comments 56 to 37 of 76 · Next page · Previous page · First page · Last page