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Out of Key's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #873 | 3.308 | 3.308 |
Overall | #922 | 3.385 | 3.385 |
Originality | #1092 | 3.500 | 3.500 |
Presentation | #1436 | 3.308 | 3.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Controls are a finite resource you can run out of
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Nice puzzle! I saw other games with consumable controls, and making it turn based is for sure a good approach! The puzzles felt challenging, but still fair. Great job!
Simple mechanics but complex game. I like it.
Not sure if it was a problem on my PC, but the background track was really annoying and wierd.
I like this. It's a simple concept executed pretty well. The easy levels at the beginning are nice to ease you into the idea of whats going on, and the difficulty curve is pretty good. Other than some of the key issues already mentioned (it's a jam game), this is a fantastic little game.
Really cool concept and overall a great entry. I just couldn't solve the level pictured below. I think this is the intended path, but I can't figure out how to wait one turn at the start. It doesn't seem possible with the available keys.
Thanks for the feedback!
Spoilers below
You’re right about it being the intended path. You can use your E to wait at the start, then hold the E you picked up to open both gates at the end.
Love the variety of the puzzles and I can definitely see the potential if it turns into a bigger game. Loved the tips as well and how they had flavor. Very neat!
Thank you for the feedback! I’m glad you enjoyed it - maybe I will try explore it a little more in the future.
That was a really fun little puzzle game. I enjoyed how the different mechanics were weaved together. It fit the theme really well.
Thank you for the feedback! Glad you enjoyed it.
Really like the puzzle mechanics. The click of the keys is pretty satisfying.
I got stuck on level 2-4 so I can't say much about the rest of the levels.
Some of the behavior seemed like it was inconsistent with holding keys. For example, on 2-4 at the start, if you hold down and and then right at the start, you'll go all the way to the right without dropping down. If you hold up and then right, you go up the very first upward passage.
Thank you for the feedback!
The strange behavior is probably a result of me making an unintuitive choice. If you’re holding down multiple movement keys at once you’ll try moves in the order of Up, Right, Down, Left. It made sense to me, but I don’t think I ever specifically did anything to teach the player that - but I did end up making it a key part of solving some of the later levels. So a bit of a misstep from me.
Really fun play on the theme of being out of control, and I like how the narrative in it hints at real life experiences as that makes it quite relatable.
Specific things I enjoyed:
Given that this is for a game jam, I know time is tight, but here some things that could be improved on with further iteration to make the gaming experience even better:
Overall, really fun play - and love the sprites and their sound effects that guide me through the game!
Very interesting take on the theme. The first levels are a bit too simple, but it still makes you think.
Thanks you for the feedback!
Playtesting showed that some people just didn’t get how the mechanics worked, so I made the first levels really simple to try and make them understandable. The later levels are a big step up in complexity
Like the art style and these Antichamber-feeling kinda philosophical messages. Levels are pretty nice.
A couple of issues though: there's possibly a bug when the E key doesn't work if you continue to hold arrow and it's kind of frustrating for me. And perhaps a way to restart the level before you run out of controls (e.g. when you already know you screwed up) would be nice.
Thank you for the feedback!
The E key issue is really unfortunate - not sure why that’s happening. You can restart at any time with Escape!
For me, the game won't load...
Thanks for letting me know! There was a problem with the hosting - it’s been fixed now.
Cool concept! Like the mood. I got stuck on 1-5 because even when I collect the E key I can't open the gate with it.
Sometimes a quick press uses up the key without performing the action - try holding it in for long enough for the door to open.