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SUGAR RUSH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #39 | 3.703 | 3.703 |
Audio | #54 | 3.297 | 3.297 |
Fun & Game Design | #116 | 3.027 | 3.027 |
Overall | #136 | 2.968 | 2.968 |
Originality & Innovation | #147 | 2.811 | 2.811 |
Theme | #244 | 2.000 | 2.000 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's impressive, I feel the spirit of doom :D
Great taste you have there...
Thank you for trying my game! <3
The game was very Cool! I like the fact that you had made it a first person fighter in 3D! It makes the game stand out and memorable when you think about a GDevelop Entry to play! I enjoyed playing it!! Excellent Work!!!
Aww, thank you! <3
The game is great, but it would have been perfect if the enemy had a red color on each punch (as in Minecraft) as evidence that I do not hit the air
Thank you for trying my game! <3
I'll take note of your suggestion.
Great prototype! I love the half life vibes. I wish you had strafe.
Great taste you have there...hehe
Thank you for trying my game and for a giving suggestion! <3
Very cool 3d shooter! Especially loved the graphics, great work!
Thank you for trying my game! <3
and the theme?
As stated in the synopsis, the theme 'separation' revolves around rescuing the kidnapped daughter of the President and also recovering scattered (or separated) evidence about Porco gang operation.
I hope my explanation helps you gain more understanding about the theme of my game.
Thank you for trying my game! <3
nice idea gg :)
ohhh nice nice game
Thank you for trying my game! <3
Remind me of retro fps games. One issue is that the clips don't pick up when gun is not equip. Adding a reaction on the enemy when they got shoot or punch would be more satisfying and tell player that they're hitting. Level design could also be improved if you take inspiration from Doom or Wolfenstein. Either way, good job with the graphic with the time given. Also mouse aiming would help al ot.
Thank you for trying my game! <3
The clips only pickup for equipped weapon as stated in the game manual, it is intended to allow single weapon walkthroughs.
I'll take note on your suggestions and feedbacks.
The game looks amazing! I mostly punched my way through the level. The music was also a nice touch.
Thanks for trying my game! <3
Appreciate the feedback.
A fun 3d game! The graphics and music are remarkable!
Thank you so much for the kind words! <3
Good taste you have there :D
I tried on a few different devices and it kept not working. Character would spin, walk randomly, not move at all. I was just about to leave my rating and decided to give it one more shot because it looks like it would be good...and it worked.
Very fun game. It will be very cool when/if you finish it.
Thank you for giving my game a second chance! <3
Can I know what devices you used? Can I have your Discord?
I tried initially on my phone (obviously wouldn't work there haha, but figured I'd give it a try just in case) But I tried on Mac & iPad + external keyboard & mouse
my discord is xxshmedium I'm in the gdevelop discord already if you want to reach out
Thanks for the reply :-)
Nice work ! Love that music !! ;)
Good taste :D
Thank you for trying my game! <3
Nice take, great soundscape.
The theme is a bit far but understandable.
Alas too bad the enemies are only stationary.
Turning and punch triggering was a bit off, but with some more fine tuning this will be an even more awesome game.
Thnak you for trying my game! <3
I'll take note on your feedbacks.
Love punching in this game haha
You can change to other weapons by pressing the number keys 1 through 4 as well.
Thank you for trying my game! <3
Good game like the punch effect👍🏻👍🏻👊
Thank you for trying my game! <3
You can change to other weapons by pressing the number keys 1 through 4 as well.
Really like the use of 3D. Sound design is good if not a little unbalanced.
Enemies are also really hard to punch to death, because its hard to tell if you are hitting them, and it seems fists do almost no damage. The turn speed is a little slow. Because you can't aim with the mouse I would have personally tied the action to a key, or at least provided the option.
Also the enemies don't do anything, don't know if that was intentional or not.
Overall, nice game.
Thank you for trying my game and giving some feedbacks! <3
I'll take note of them. The enemies had their AI disabled for the player's safety because it were not tested long enough.
Great use of the GDevelop engine for 3D. The music really worked well for this game and the overall aesthetic felt cohesive. I think some others commented this as well, but I feel like some feedback for when you're damaging enemies would be incredibly helpful and add a lot. Something as simple as a flashing animation, or even a bit of "blood" like they do in older titles like the original DOOM. Hope you keep tweaking and working on this though! Makes me definitely want to mess with the 3D capabilities!
Thank you for trying my game and giving some suggestions! <3
I'll take note of all the suggestions and make the experience better.
Nice work! I love the visuals a lot is a nice use of 3D in gdevelop. I'd like aim with the mouse!
Good job!
I'll take note of that!
Thank you for trying my game and giving a suggestion! <3
the game is similar to doom
Good taste you got there...
Thank you for trying my game! <3
great music for a great game
Thank you for trying my game! <3
I'm glad you liked the music and the game.
what about my game do you like it
currently checking it out!
I hope you like it
and just a question is Said a name
Yes, Said is my last name.
and my first
Interesting! You have Discord?
here it is LAMA#7581
An excellent example of using the Pandako 3D extension. I would like to see a scope so I know exactly where to aim and the exact number of rounds for each weapon.
Thank you for trying my game! <3
I can only hope for it to become part of the official extension for GDevelop.
Thanks for the suggestions! I'll take note of them.