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Armed Companions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #9 | 3.909 | 3.909 |
Overall | #12 | 3.545 | 3.545 |
Fun and Game Design | #16 | 3.485 | 3.485 |
Audio | #19 | 3.333 | 3.333 |
Originality & Innovation | #26 | 3.455 | 3.455 |
Graphics | #32 | 3.545 | 3.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you for playing, sadly i skip couple days of jam, so it as long as i can make it in time
love it, needs more lvls tho, and i think a couple more FX, like daggers breaking against walls, and fire ball causing explosions
Thank you for playing! I’ll try to make it bigger after jam ends
extremely fun, i need more levels after this jam xd
Glad you’re like it! I am thinking about endless mode at least. And fixing one huge bug with inventory;)
Thank you for playing!
Super polished, it's amazing! And you fit the theme very well, great job, good luck on the jam!
Thank you for your reply and rating. I feel really proud of myself. That’s my first game with GDevelop and first gamejam. I really hope more people can play my game till the end of this jam :_)
I had fun with your game! Nice work!
Thank you 🙏 glad you enjoyed it!
Beautiful Graphics!
A master piece!
thx, yours is just beyond human understanding xD
nice!
Thanks!
Great Game, It was fun!
Thank you for playing!
Great Job!
Beautiful Graphics!
What a master piece!
Thank you so much, most graphic is just Kenney assets. But some graphics and animations is mine. So Im happy you like it overall :)
Great job on this! Loved the polish features like the pause menu and UI elements. I thought the options on companions provided a neat gameplay decision as well!
I glad you enjoyed my game. Work with UI in GDevelop was a little frustrating but I stile like how its turned out!
That's fair, It helps a ton to have a dedicated UI layer, so that you don't have to mess as much with getting it in the right spot on the screen.
Yeah, I actually have 3 separate layers for UI on one scene. But as downside making buttons work only when its visible was a bit tricky :D
That's a lot! The result was awesome tho, well worth the work you put into it!