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Voxel Vortex's itch.io pageGame's Take on the Theme
Spinning Boss Arena
Did your team make the majority of the art and music during the jam?
Every Pixelart Texture and 8 Bit Audio and Musik were made during the Time Period
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Comments
The game looks really good but it runs really bad on my pc :/
There is little no telegraphing so it is hard to see when the boss is gonna attack or where. The controls feel good but hitting the boss does not have any feedback besides the healthbar going down, if it had some particle sysstem or hurt animation it would be really fun and rewarding :D
Also 562mb download is alot, i'd reccomend using .zip files to compress it even further so it does not look so meanceing haha.
Great game, good job!
Hello There!
Another cool 3D game! Rated! ;)
Thank you if you visit and rate mine as well!
Keep it up! All the best!
You did a nice job, I like the ambient of the game, feels really inmersive and cool, the game mechanics are fine as well, I can see this game easily going to main platforms like consoles or steam in the future, well done. I rate graphics and mechanics mainly, but all you did is good. If you have time please check my game, thanks!
There’s definitely a vibe to the game! The graphics are interesting, but the controls feel very "laggy," which makes the gameplay less enjoyable. I'm sad there’s only one boss. Keep working on it, there’s a lot of potential!
(The three-card choice at the beginning really reminds me of our game.)
Feel free to test our game and give us your feedback!
Thanks! and yeah i will try it.
Nice style! There is only one boss or I miss somehing? There is issue with balance, because I can simply burst the boss by shooting without moving and its always win. Because of this there is no need to use the all of this arena.
Yeah sadly there is currently only one Boss school ripped bit of my time but thanks for the Feedback!
Looking forward to improve Bossfights and maybe add some shop and skill system later on.
Bosses like this one usually have a stage where the boss is invulnerability untill the player will destroy something else that requires platforms. Maybe this is a way.