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Fistblitz
A browser game made in HTML5

Hey guys, just wanted to give an update.

I'm currently trying to work on some big new things, such as a replay system and online multiplayer. The problem with this, though, is that I need to basically rewrite the entire physics system and transform system to be completely deterministic, which requires the use of a fixed point transform system (unity uses floating point which is subject to error). 

As this is a big undertaking, I've taken a few days off to mentally prepare (and play shadow of the erdtree). Since the last update, though, I've created a new map and 2 new modes, as well as a new character! So expect a lot of content next update.


Thanks for your patience 😅 

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