Posted December 03, 2021 by Jw0ody
Hello, happy Friday and happy Bone Quest patch day!
Over the past couple of weeks the main focus has been on improving the currency system so I could add more currencies along side gold. To do this there has been quite a bit of behind the scenes work needed to both the player character script, shop script and UI. I'm pleased to say that adding this now means that I can add extra currencies much more easily in the future, and the first of which is included in this week's update! Outside of this, I've also fixed some bugs found in v0.0.3 and I'm hoping there shouldn't be many, if any, game breaking bugs left to fix with the current systems in the game.
Here's what else I've added in this most recent build:
Bone Quest Pre-Alpha Changes - v0.0.4
What's next?
Now that I feel like I'm in a solid place with all of the systems currently in game, it's time to turn to the quest system and start the mammoth task of implementing that. This means that there might not be anymore patches to the game until the basic quest system is implemented. Any bugs found between then will hopefully be actioned and added to the next build which should include some initial quests to test! It's likely this update will be in January, so if I don't decide on pushing an update before then, Merry Christmas to those who celebrate and thank-you for all of the support over the past few months - I can't wait to see what the new year brings for the game! (Hopefully a launch date 👀)