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test_req_relaxed.cpp
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/* SPDX-License-Identifier: MPL-2.0 */
#include "testutil.hpp"
#include "testutil_unity.hpp"
#include <unity.h>
const size_t services = 5;
void *req;
void *rep[services];
void setUp ()
{
setup_test_context ();
char my_endpoint[MAX_SOCKET_STRING];
req = test_context_socket (ZMQ_REQ);
int enabled = 1;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (req, ZMQ_REQ_RELAXED, &enabled, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (req, ZMQ_REQ_CORRELATE, &enabled, sizeof (int)));
bind_loopback_ipv4 (req, my_endpoint, sizeof (my_endpoint));
for (size_t peer = 0; peer < services; peer++) {
rep[peer] = test_context_socket (ZMQ_REP);
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (rep[peer], my_endpoint));
// These tests require strict ordering, so wait for the connections to
// happen before opening the next, so that messages flow in the
// expected direction
msleep (SETTLE_TIME);
}
}
void tearDown ()
{
test_context_socket_close_zero_linger (req);
for (size_t peer = 0; peer < services; peer++)
test_context_socket_close_zero_linger (rep[peer]);
teardown_test_context ();
}
static void bounce (void *socket_)
{
int more;
size_t more_size = sizeof (more);
do {
zmq_msg_t recv_part, sent_part;
TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_init (&recv_part));
TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_recv (&recv_part, socket_, 0));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_getsockopt (socket_, ZMQ_RCVMORE, &more, &more_size));
zmq_msg_init (&sent_part);
zmq_msg_copy (&sent_part, &recv_part);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_msg_send (&sent_part, socket_, more ? ZMQ_SNDMORE : 0));
zmq_msg_close (&recv_part);
} while (more);
}
static int get_events (void *socket_)
{
int events;
size_t events_size = sizeof (events);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_getsockopt (socket_, ZMQ_EVENTS, &events, &events_size));
return events;
}
void test_case_1 ()
{
// Case 1: Second send() before a reply arrives in a pipe.
int events = get_events (req);
TEST_ASSERT_EQUAL_INT (ZMQ_POLLOUT, events);
// Send a request, ensure it arrives, don't send a reply
s_send_seq (req, "A", "B", SEQ_END);
s_recv_seq (rep[0], "A", "B", SEQ_END);
events = get_events (req);
TEST_ASSERT_EQUAL_INT (ZMQ_POLLOUT, events);
// Send another request on the REQ socket
s_send_seq (req, "C", "D", SEQ_END);
s_recv_seq (rep[1], "C", "D", SEQ_END);
events = get_events (req);
TEST_ASSERT_EQUAL_INT (ZMQ_POLLOUT, events);
// Send a reply to the first request - that should be discarded by the REQ
s_send_seq (rep[0], "WRONG", SEQ_END);
// Send the expected reply
s_send_seq (rep[1], "OK", SEQ_END);
s_recv_seq (req, "OK", SEQ_END);
// Another standard req-rep cycle, just to check
s_send_seq (req, "E", SEQ_END);
s_recv_seq (rep[2], "E", SEQ_END);
s_send_seq (rep[2], "F", "G", SEQ_END);
s_recv_seq (req, "F", "G", SEQ_END);
}
void test_case_2 ()
{
// Case 2: Second send() after a reply is already in a pipe on the REQ.
// TODO instead of rerunning the previous test cases, only do the relevant parts (or change the peer)
test_case_1 ();
// Send a request, ensure it arrives, send a reply
s_send_seq (req, "H", SEQ_END);
s_recv_seq (rep[3], "H", SEQ_END);
s_send_seq (rep[3], "BAD", SEQ_END);
// Wait for message to be there.
msleep (SETTLE_TIME);
// Without receiving that reply, send another request on the REQ socket
s_send_seq (req, "I", SEQ_END);
s_recv_seq (rep[4], "I", SEQ_END);
// Send the expected reply
s_send_seq (rep[4], "GOOD", SEQ_END);
s_recv_seq (req, "GOOD", SEQ_END);
}
void test_case_3 ()
{
// Case 3: Check issue #1690. Two send() in a row should not close the
// communication pipes. For example pipe from req to rep[0] should not be
// closed after executing Case 1. So rep[0] should be the next to receive,
// not rep[1].
// TODO instead of rerunning the previous test cases, only do the relevant parts (or change the peer)
test_case_2 ();
s_send_seq (req, "J", SEQ_END);
s_recv_seq (rep[0], "J", SEQ_END);
}
void test_case_4 ()
{
// TODO this test case does not use the sockets from setUp
// Case 4: Check issue #1695. As messages may pile up before a responder
// is available, we check that responses to messages other than the last
// sent one are correctly discarded by the REQ pipe
// Setup REQ socket as client
void *req = test_context_socket (ZMQ_REQ);
int enabled = 1;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (req, ZMQ_REQ_RELAXED, &enabled, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (req, ZMQ_REQ_CORRELATE, &enabled, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (req, ENDPOINT_0));
// Setup ROUTER socket as server but do not bind it just yet
void *router = test_context_socket (ZMQ_ROUTER);
// Send two requests
s_send_seq (req, "TO_BE_DISCARDED", SEQ_END);
s_send_seq (req, "TO_BE_ANSWERED", SEQ_END);
// Bind server allowing it to receive messages
TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (router, ENDPOINT_0));
// Read the two messages and send them back as is
bounce (router);
bounce (router);
// Read the expected correlated reply. As the ZMQ_REQ_CORRELATE is active,
// the expected answer is "TO_BE_ANSWERED", not "TO_BE_DISCARDED".
s_recv_seq (req, "TO_BE_ANSWERED", SEQ_END);
test_context_socket_close_zero_linger (req);
test_context_socket_close_zero_linger (router);
}
int main ()
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_case_1);
RUN_TEST (test_case_2);
RUN_TEST (test_case_3);
RUN_TEST (test_case_4);
return UNITY_END ();
}