-
Notifications
You must be signed in to change notification settings - Fork 301
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[ISSUE] Movie playback hang on HDD after new IOP toolchain implemented #466
Comments
I suppose it is the same old issue I talked about occasionally, which is present since SP193 implemented the proper streaming, but SOMETHING was wrong during the mega-commits. I suspected a threading-issue, but IDK. Too high speed/performance seems to make the chance of it being triggered more likely! So... I think that the problem is LONG present (maybe even before SP193 L's "mega commits"), but the likelyhood of it being triggered is higher, how higher the performance is! |
Can we have trace with |
Do you mean all FMVs in games will hang in OPL v1.1.0 if Mode 1 is not on? In other words, Mode 1 is basically a necessity in OPL v1.1.0? |
Movie playback hangs after new IOP toolchain implemented.
There is no exception reported, so it is probably a synchronization issue.
A work around is to use lower DMA setting or enable Accurate Reads.
The text was updated successfully, but these errors were encountered: