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tools.h
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#ifndef tools_h
#define tools_h
#include <commonComs.h>
#include <drawObj.h>
#include <blinker.h>
#include <bmpPipe.h>
#include <fontLabel.h>
#include <editLabel.h>
#include <bmpKeyboard.h>
#include "stateTracker.h"
#define SEC_IN_HOUR 3600
#define SEC_IN_DAY 86400
#define SEC_IN_WEEK 604800
// Screen labels. Pictures look sooo much better than drawing them.
#define CURR_MOIST_BMP "/system/images/plantBot/currM.bmp"
#define CURR_TEMP_BMP "/system/images/plantBot/currT.bmp"
#define TOTAL_WATER_BMP "/system/images/plantBot/totalW.bmp"
#define TOTAL_TIME_BMP "/system/images/plantBot/totalT.bmp"
#define LIMIT_BMP "/system/images/plantBot/limit.bmp"
#define WATER_TIME_BMP "/system/images/plantBot/wTime.bmp"
#define SOAK_TIME_BMP "/system/images/plantBot/sTime.bmp"
#define ENABLE_LOG_BMP "/system/images/plantBot/enableDL.bmp"
#define COPY_LOG_BMP "/system/images/plantBot/copyDL.bmp"
#define CANCEL_DL_BMP "/system/images/plantBot/cancelDL.bmp"
#define DELETE_LOG_BMP "/system/images/plantBot/deleteDL.bmp"
#define FILE_NAME_BMP "/system/images/plantBot/fName.bmp"
// Icons.
#define WATER_ON_BMP "/system/icons/plantBot/H2OOn32.bmp"
#define WATER_OFF_BMP "/system/icons/plantBot/H2OOff32.bmp"
#define ON_GREEN_BMP "/system/icons/plantBot/grnLED1.bmp"
#define OFF_GREEN_BMP "/system/icons/plantBot/grnLED0.bmp"
#define CUT32_BMP "/system/icons/standard/Cut32.bmp"
#define COPY32_BMP "/system/icons/standard/Copy32.bmp"
#define PASTE32_BMP "/system/icons/standard/Paste32.bmp"
#define TRASH32_BMP "/system/icons/standard/trashC32.bmp"
// *****************************************************
// ourKeyboard
// *****************************************************
class ourKeyboard : public bmpKeyboard {
public:
ourKeyboard(editable* inEditObj,bool modal);
virtual ~ourKeyboard(void);
virtual void keyClicked(keyboardKey* aKey);
};
// *****************************************************
// timeText
// *****************************************************
// This is a special that does the short time format to an inputted seconds.
// It displays time as one best fit unit. s,m,h,d,w as a number with one
// decimal place. Not perfectly accurate, but close enough for humans.
// For example put in 125 seconds and it'll put out "2.0 m".
void timeFormatter(unsigned long sec); // Its out here for anyone to use. Drop a seconds value in here..
extern char timeStrBuf[]; // Read out the formated string result here. Easy Peasy!
class timeText : public editLabel {
public:
timeText(int x, int y,int width, int height);
virtual ~timeText(void);
virtual void setValue(unsigned long seconds);
};
// *****************************************************
// percentText
// *****************************************************
// Like int time text below. We format as a percent but its an int
// So its just 0..100 Eg : "46 %"
class percentText : public editLabel {
public:
percentText(int x, int y,int width, int height);
virtual ~percentText(void);
virtual void setValue(int percent);
};
// *****************************************************
// onlinePercentText
// *****************************************************
class onlinePercentText : public percentText,
public onlineIntStateTracker,
public idler {
public:
onlinePercentText(int x, int y,int width, int height);
virtual ~onlinePercentText(void);
void setTheLook();
virtual void readState(void);
virtual void idle(void);
};
// *****************************************************
// monoNameText
// *****************************************************
class monoNameText : public onlineCStrStateTracker,
public editLabel,
public idler {
public:
monoNameText(int x, int y,int width, int height);
virtual ~monoNameText(void);
void setTheLook();
virtual void readState(void);
virtual void idle(void);
};
// *****************************************************
// nameText
// *****************************************************
class nameText : public onlineCStrStateTracker,
public fontLabel,
public idler {
public:
nameText(int x, int y,int width, int height);
virtual ~nameText(void);
void setTheLook();
virtual void readState(void);
virtual void idle(void);
virtual void drawSelf(void);
};
// *****************************************************
// stateText
// *****************************************************
class stateText : public onlineIntStateTracker,
public fontLabel,
public idler {
public:
stateText(int x, int y,int width, int height);
virtual ~stateText(void);
void setTheLook();
virtual void readState(void);
virtual void idle(void);
virtual void drawSelf(void);
};
// *****************************************************
// currentMoistureText
// *****************************************************
class currentMoistureText : public onlinePercentText {
public:
currentMoistureText(int x, int y,int width, int height);
virtual ~currentMoistureText(void);
virtual void readState(void);
};
// *****************************************************
// moistureLimitText
// *****************************************************
class moistureLimitText : public onlinePercentText {
public:
moistureLimitText(int x, int y,int width, int height);
virtual ~moistureLimitText(void);
virtual void readState(void);
};
// *****************************************************
// currentTempText
// *****************************************************
class currentTempText : public onlineIntStateTracker,
public label,
public idler {
public:
currentTempText(int x, int y,int width, int height);
virtual ~currentTempText(void);
virtual void setTheLook(void);
virtual void readState(void);
virtual void idle(void);
};
// *****************************************************
// totalWaterText
// *****************************************************
class totalWaterText : public onlineULongStateTracker,
public label,
public idler {
public:
totalWaterText(int x, int y,int width, int height);
virtual ~totalWaterText(void);
virtual void setTheLook(void);
virtual void readState(void);
virtual void idle(void);
float mlPerSec;
};
// *****************************************************
// totalLogTimeText
// *****************************************************
class totalLogTimeText : public onlineULongStateTracker,
public timeText,
public idler {
public:
totalLogTimeText(int x, int y,int width, int height);
virtual ~totalLogTimeText(void);
virtual void setTheLook(void);
virtual void readState(void);
virtual void idle(void);
};
// *****************************************************
// waterTimeText
// *****************************************************
class waterTimeText : public onlineIntStateTracker,
public timeText,
public idler {
public:
waterTimeText(int x, int y,int width, int height);
virtual ~waterTimeText(void);
virtual void setTheLook(void);
virtual void readState(void);
virtual void idle(void);
keyboard* mKeyboard;
drawGroup* mParent;
};
// *****************************************************
// soakTimeText
// *****************************************************
class soakTimeText : public onlineIntStateTracker,
public timeText,
public idler {
public:
soakTimeText(int x, int y,int width, int height);
virtual ~soakTimeText(void);
virtual void setTheLook(void);
virtual void readState(void);
virtual void idle(void);
};
// *****************************************************
// fileCopyObj
// *****************************************************
class fileCopyObj : public idler {
public:
fileCopyObj(void);
virtual ~fileCopyObj(void);
virtual bool startTransfer(char* localPath);
virtual bool doingTransfer(void);
virtual int percentComplete(void);
virtual void idle(void);
unsigned long mTotalBytes;
unsigned long mIndex;
char* mLocalPath;
byte mDataBuff[255];
bool mRunning;
};
// *****************************************************
// pauseUpdates
// *****************************************************
class pauseUpdates {
public:
pauseUpdates(void);
virtual ~pauseUpdates(void);
};
// *****************************************************
// plantBotCom
// *****************************************************
#define PLANTBOT_NAME_SIZE 24 // The name has to fit in a string this size. IE ONE LESS.
#define MAX_WTIME 120 // Limit your water time to 2 minutes.
#define MAX_STIME 600 // Limit your soak time to 10 minutes.
enum floraComSet {
floraReset,
readName,
setName,
readDryLimit,
setDryLimit,
readWaterTime,
setWaterTime,
readSoakTime,
setSoakTime,
readPulse,
pulseOn,
pulseOff,
readPump,
pumpOn,
pumpOff,
readLogging,
loggingOn,
loggingOff,
readLogSize,
readLogLines,
readLogWLines,
clearLog,
readLogBuff,
readState,
readTemp,
readMoisture,
textCom
};
enum floraReplySet { noErr, unknownCom, badParam };
// Notice that in the code here, we only look for noErr and just toss the rest out? LAZY! Actually, a lot of
// stuff we just check that we get the right amount of bytes back. Ask for a byte and get one. Ask for an int,
// we get exactly that? We call it good.
class plantBotCom : public commonComs {
public:
plantBotCom(void);
virtual ~plantBotCom(void);
char* getName(void); // You get a pointer to where we stored it. You'll need to copy it out.
int getLimit(void);
int getWaterTime(void);
int getSoakTime(void);
int getPulse(void);
int getPump(void);
int getLogging(void);
unsigned long getLogSize(void);
unsigned long getLogLines(void);
unsigned long getLogWLines(void);
int getState(void);
int getTemp(void);
int getMoisture(void);
bool setNameReg(char* name);
bool setLimitReg(int limit);
bool setWTimeReg(int seconds);
bool setSTimeReg(int seconds);
bool setTimeReg(floraComSet timeType,int seconds);
bool setWaterReg(bool onOff);
bool setPulseReg(bool onOff);
bool setLoggingReg(bool onOff);
bool startLogCopyCom(char* filemane);
void cancelLogCopyCom(void);
bool getLogBuff(void);
bool logCopyComActive(void);
int logCopyPercent(void);
bool clearLogCom(void);
void runUpdates(bool stopStart);
void updateTime(void); // MUST be called repeatedly by loop() NOT in idle().
bool getOnline(void);
void setOnline(bool online);
void disableBG(bool yesNo);
protected:
bool runFileTransfer(void);
void setUpdateTime(void);
int mIndex;
bool mOnline;
timeObj mUpdateTimer;
bool mDoingUpdates;
bool mDisabled; // Basically, shut down 'till further notice. Others want the line.
char mName[PLANTBOT_NAME_SIZE];
byte mLimit;
long mWaterTime;
long mSoakTime;
byte mPulse;
byte mPump;
byte mLogging;
unsigned long mLogSize;
unsigned long mLogNumLines;
unsigned long mLogNumWLines;
byte mPlantState;
byte mTemp;
byte mMoisture;
unsigned long mFileIndex;
char* mLocalPath;
byte mDataBuff[255];
bool mRunning;
};
extern plantBotCom ourComPort;
#endif