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lua_script_resource_formate_saver.h
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/*
* This file is part of LuaScript
* https://github.com/perbone/luascrip/
*
* Copyright 2017-2021 Paulo Perbone
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
#pragma once
#include "core/io/resource_saver.h"
class LuaScriptResourceFormatSaver : public ResourceFormatSaver {
public:
LuaScriptResourceFormatSaver();
virtual ~LuaScriptResourceFormatSaver();
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};