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Users should be able to handle messages not understood by nes on the websocket channel with a custom handler. The primary use case here is supporting legacy clients who are not using the nes-based protocol and routing.
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Users should be able to handle messages not understood by nes on the websocket channel with a custom handler. The primary use case here is supporting legacy clients who are not using the nes-based protocol and routing.
The text was updated successfully, but these errors were encountered: