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doubleLinkedList.c
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#include <stdlib.h>
#include <stdio.h>
struct DoubleList
{
int size;
struct ListNode* head;
struct ListNode* tail;
};
struct ListNode
{
int data;
struct ListNode* next;
struct ListNode* prev;
};
struct ListNode* nodeConst(int val)
{
struct ListNode* node;
node = (struct ListNode*) malloc(sizeof(struct ListNode));
node->data = val;
node->next = NULL;
node->prev = NULL;
return node;
};
void nodeDest(struct ListNode* node)
{
free(node);
}
struct DoubleList* doubleListConst()
{
struct DoubleList* list;
list = (struct DoubleList*)malloc(sizeof(struct DoubleList));
list->size = 0;
list->head = NULL;
list->tail = NULL;
return list;
}
void doubleListDest(struct DoubleList* list)
{
struct ListNode* temp;
struct ListNode* current = list->head;
while(current)
{
temp = current;
current = current->next;
free(temp);
}
}
// Append to end of list
int doubleListAdd(struct DoubleList* list, int entity)
{
struct ListNode* node = nodeConst(entity);
if(node != NULL)
{
if(list->size == 0)
{
list->head = node;
list->tail = node;
}
if(list->size > 0)
{
node->prev = list->tail;
list->tail->next = node;
list->tail = node;
}
list->size++;
return 1;
}
else
{
printf("Error - Could not alloate memory for node.\n");
return 0;
}
};
int doubleListAddFront(struct DoubleList* list, int entity)
{
struct ListNode* node = nodeConst(entity);
if(node != NULL)
{
if(list->size == 0)
{
list->head = node;
list->tail = node;
}
else
{
node->next = list->head;
list->head->prev = node;
list->head = node;
}
return 1;
}
else
{
printf("Error - Could not allocate memory for node.\\n");
return 0;
}
}
int doubleListRem(struct DoubleList* list, int index)
{
if(list->size > 0)
{
if(index >= 0 && index < list->size)
{
struct ListNode* temp;
if(index == 0 || index == (list->size-1))
{
if(index == 0)
{
temp = list->head;
list->head = temp->next;
list->head->prev = NULL;
nodeDest(temp);
}
else if(index == (list->size-1))
{
temp = list->tail;
list->tail = temp->prev;
list->tail->next = NULL;
nodeDest(temp);
}
}
else
{
int count = 0;
temp = list->head;
struct ListNode* temp2;
while(count < index)
{
if(count == index-1)
{
temp2 = temp->next;
temp->next = temp2->next;
temp2->next->prev = temp;
nodeDest(temp2);
}
count++;
}
}
list->size--;
}
else
{
printf("Error - Index out of range.\n");
}
}
else
{
printf("Error - List is empty.\n");
}
};
void doubleListPrint(struct DoubleList* list)
{
int count = 0;
struct ListNode* current = list->head;
while(current)
{
printf("Index: %d\nItem: %d\n\n", count, current->data);
current = current->next;
count++;
}
}
int doubleListSearch(struct DoubleList* list, int val)
{
int index = -1;
if(list->size > 0)
{
int count = 0;
struct ListNode* current = list->head;
while(current)
{
if(current->data == val)
{
index = count;
}
current = current->next;
count++;
}
}
else
{
printf("Error - List is empty.\n");
}
return index;
}
int doubleListGetSize(struct DoubleList* list)
{
return list->size;
}
int doubleListIsEmpty(struct DoubleList* list)
{
return (list->size == 0) ? 1 : 0;
}