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Nemean Lion.i7x
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Version 1 of Nemean Lion by Prometheus begins here.
"Adds a Nemean Lion creature to Flexible Survival's Wandering Monsters table"
Section 1 - Creature Responses
to say losetoNemeanLion:
say " Collapsing from exhaustion, you look up at the victorious lion. Blood streams from a myriad of unhealing wounds pooling next to your crumpled body. You consider cursing the gods, but you made this decision. Curiosity got you killed by the cat. As you lose consciousness, you hear someone running up the hill with a masculine warcry.";
to say beattheNemeanLion:
say " Battered and bloody, you stand victorious over your foe. The Nemean Lion lies on its side, slipping in and out of consciousness as it tries to recover. Amazingly, despite all the punishment it has just received, its hide is still undamaged with only a few smears of dirt marring the golden fur. If the sizable feline manages to recover you aren't sure you'd be able to defeat it again as you're exhausted too. That said, you aren't sure what you are supposed to do next. Are you meant to skin the still living animal?";
to say NemeanLiondesc:
say " The giant feline glares at you in an appraising manner, possibly judging how much difficulty it is likely to face in defeating you. Its fur is a dull gold, undamaged by the centaurs['] arrows. An impressive dark brown mane surrounds its fierce face, long white fangs visible as it snarls at you. Deciding you are easy enough prey, the Nemean Lion pounces at you, dagger-like claws extended and fast approaching your face.";
Section 2 - Creature Insertion
Table of CombatPrep (continued)
name(text) PrepFunction(text)
"Nemean Lion" "[PrepCombat_Nemean Lion]"
to say PrepCombat_Nemean Lion:
say "";
Table of Random Critters (continued)
NewTypeInfection (truth state) Species Name Name Enemy Title Enemy Name Enemy Type Attack Defeated Victory Desc Face Body Skin Tail Cock Face Change Body Change Skin Change Ass Change Cock Change str dex sta per int cha sex HP lev wdam area Cock Count Cock Length Ball Size Nipple Count Breast Size Male Breast Size Cunt Count Cunt Depth Cunt Tightness SeductionImmune Libido Loot Lootchance TrophyFunction MilkItem CumItem Scale (number) Body Descriptor (text) Type (text) Magic (truth state) Resbypass (truth state) non-infectious (truth state) Cross-Infection (text) DayCycle Altcombat (text) BannedStatus (truth state)
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --;
When Play begins:
Choose a blank row from Table of Random Critters;
now NewTypeInfection entry is false;
now Species Name entry is "Lion"; [ Name of the overall species of the infection, used so a "male x" and "female x" have "pureblood X" children. ]
add "Nemean Lion" to infections of FelineList;
add "Nemean Lion" to infections of FeralList;
add "Nemean Lion" to infections of MythologicalList;
add "Nemean Lion" to infections of MaleList;
add "Nemean Lion" to infections of BarbedCockList;
add "Nemean Lion" to infections of SheathedCockList;
add "Nemean Lion" to infections of QuadrupedalList;
add "Nemean Lion" to infections of TailList;
now Name entry is "Nemean Lion"; [The creature's name as displayed and used in naming descriptions]
now enemy title entry is "Nemean Lion";
now enemy Name entry is "Leo";
now enemy type entry is 1; [ 0 = non unique enemy; 1 = unique (unknown name); 2 = unique (known name) | Used to disqualify unique enemies from Vore/UB and showing the enemy name in encounters. ]
now attack entry is "[one of]The Nemean Lion slashes at you with its claws![or]The Nemean Lion attempts to bite you![or]The Nemean Lion pounces on you![or]The Nemean Lion attempts to maul you![at random]"; [Text used when the monster succeeds on an attack]
now defeated entry is "[beattheNemeanLion]"; [ Text when monster loses. Change 'template' as above. ]
now victory entry is "[losetoNemeanLion]"; [ Text when monster wins. Change 'template' as above. ]
now desc entry is "[NemeanLiondesc]"; [ Description of the creature when you encounter it. ]
now face entry is "now a head described by this text"; [ Face Description, format as the text "Your face is (your text)." ]
now body entry is "that of a well-described new form put here"; [ Body Description, format as the text "Your body is (your text)." ]
now skin entry is "fur/scales/patterns that now cover your"; [ Skin desc., format as the text "Your body is covered in (your text) skin." Note: the word 'skin' is automatically included at the end. ]
now tail entry is "Your tail gets a full sentence ending in a period."; [ Tail desc., written as a full sentence or left blank for none. ]
now cock entry is "feline"; [ Cock desc., format as "You have a 'size' (your text) cock." ]
now face change entry is "your head changes in some descriptive manner"; [ Face TF text, format as "Your face feels funny as (your text)." ]
now body change entry is "your body takes on a newly described form"; [ Body TF text, format as "Your body feels funny as (your text)." ]
now skin change entry is "you gain fur/scales/skin/patterns described herein"; [ Skin TF text, format as "Your skin feels funny as (your text)." ]
now ass change entry is "your tail or ass changes in the manner described by this text"; [ Ass/Tail TF text, format as "Your ass feels funny as (your text)." ]
now cock change entry is "it takes on a new, kinky form"; [ Cock TF text, format as "Your cock feels funny as (your text)." ]
now str entry is 40; [ These are now the creature's stats... ]
now dex entry is 30; [ ...and are only altered onto the player via Shifting or the Mighty Mutation feat ]
now sta entry is 40; [ These values may be used as part of alternate combat.]
now per entry is 20;
now int entry is 20;
now cha entry is 20;
now sex entry is "Male"; [ Infection will move the player towards this gender. Current: 'Male' 'Female' 'Both' ]
now hp entry is 600; [ The monster's starting hit points. ]
now lev entry is 30; [ Monster level. (Level x 2) XP for victory. (Level / 2) XP for losing. ]
now wdam entry is 50; [ Monster's average damage when attacking. ]
now area entry is "Nowhere"; [ "Outside" "Mall" "Park" "Beach" etc... Check an existing creature in the area. ]
now Cock Count entry is 1; [ Number of cocks the infection will try to cause if sex entry is 'Male' or 'Both'. ]
now Cock Length entry is 15; [ Length in inches infection will make cock grow to if cocks. ]
now Ball Size entry is 3; [ Cock width, more commonly used for ball size. ]
now Nipple Count entry is 6; [ Number of breasts the infection will give a player. ]
now Breast Size entry is 1; [ Size of breasts the infection will try to attain (corresponds to letter cup size). ]
now Male Breast Size entry is 0; [ Breast size for if Sex="Male", usually zero. ]
now Cunt Count entry is 1; [ The number of cunts the infection will try to cause if sex entry is 'Female' or 'Both'. ]
now Cunt Depth entry is 12; [ Depth in inches of female sex the infection will attempt to give a player. ]
now Cunt Tightness entry is 8; [ Width in inches of female sex the infection will try to give a player. ]
now SeductionImmune entry is true;
now libido entry is 0; [ Target libido the infection will rise towards. ]
now loot entry is ""; [ Dropped item, blank for none. Case sensitive. ]
now lootchance entry is 0; [ Percentage chance of dropping loot, from 0-100. ]
now MilkItem entry is "nemean lion milk"; [ Item to be given to the player if they have this infection and milk themselves. ]
now CumItem entry is ""; [ Item to be given to the player if they have this infection and jerk off. ]
now TrophyFunction entry is "-"; [ Function to generate a list of optional loot items, of which the player can choose one after victory. ]
now scale entry is 4; [ Number 1-5, approx size/height of infected PC body: 1=tiny, 3=avg, 5=huge ]
now body descriptor entry is "imposing"; [ Ex: "plump" "fat" "muscled" "strong" "slimy" "gelatinous" "slender" Use [one of] to vary ]
now type entry is "feline"; [ one-word creature type. Ex: feline, canine, lupine, robotic, human... Use [one of] to vary ]
now magic entry is false; [ Is this a magic creature? true/false (normally false) ]
now resbypass entry is false; [ Bypasses Researcher bonus? true/false (almost invariably false) ]
now non-infectious entry is true; [ Is this a non-infectious, non-shiftable creature? True/False (usually false) ]
now Cross-Infection entry is ""; [ Infection that this infection will give the player when they lose; can be left empty if they infect with the monster's own strain. ]
now DayCycle entry is 0; [ 0 = Up at all times; 1 = Diurnal (day encounters only); 2 = Nocturnal (night encounters only);]
now altcombat entry is "default";
now BannedStatus entry is false;
[
Table of New Infection Parts (continued)
Species Name Name Body Weight Body Definition Androginity Head Change Head Description Head Adjective Head Skin Adjective Head Color Head Adornments Hair Length Hair Shape Hair Color Hair Style Beard Style Body Hair Length Eye Color Eye Adjective Mouth Length Mouth Circumference Tongue Adjective Tongue Color Tongue Length Torso Change Torso Description Torso Adjective Torso Skin Adjective Torso Adornments Torso Color Torso Pattern Breast Adjective Breast Size Male Breast Size Nipple Count Nipple Color Nipple Shape Back Change Back Adornments Back Skin Adjective Back Color Arms Change Arms Description Arms Skin Adjective Arms Color Locomotion Legs Change Legs Description Legs Skin Adjective Legs Color Ass Change Ass Description Ass Skin Adjective Ass Color Ass Width Tail Change Tail Description tail skin adjective Tail Color Asshole Depth Asshole Tightness Asshole Color Cock Change Cock Description Cock Adjective Cock Color Cock Count Cock Girth Cock Length Ball Description Ball Count Ball Size Cunt Change Cunt Description Cunt Adjective Cunt Color Cunt Count Cunt Depth Cunt Tightness Clit Size
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --;
When Play begins:
Choose a blank row from Table of New Infection Parts;
now Species Name entry is ""; [ Name of the overall species of the infection, used so a "male x" and "female x" have "pureblood X" children. ]
now Name entry is ""; [matching infection name to Table of Random Critters]
now Body Weight entry is 5; [scale of 1-9 for body weight, grouped into low weight (1-3), mid weight (4-6) and high weight (7-9)]
now Body Definition entry is 5; [scale of 1-9 for body definition, grouped into low muscle (1-3), mid muscle (4-6), high muscle (7-9)]
[Body Adjective is generated out of the body weight and body definition and can be used in scenes - one word descriptive adjective depending on weight and definition groups: low weight group: skinny/slender/lithe; mid weight group: average/fit/muscled; high weight group: pudgy/husky/jacked]
now Androginity entry is 5; [1-9 scale of hypermasculine to hyperfeminine]
[Gender Adjective is generated out of androginity 1-9: hypermasculine/masculine/effeminate/somewhat effeminate/androgynous/feminine butch/tomboyish/feminine/hyperfeminine]
now Head Change entry is ""; [partial sentence that fits in: "Your head and face [one of]tingle[or]go flush[or]vibrate with odd pleasure[or]go cold[or]feel oily[at random] as [head change entry]."]
now Head Description entry is ""; [partial sentence that fits in "Your face and head resemble that of [Head Description of Player]. You have [Eye Adjective of Player], [Eye Color of Player] eyes and an overall [Gender Adjective of Player] appearance."]
now Head Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Head Skin Adjective entry is ""; [one word descriptive adjective]
now Head Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Head Adornments entry is "";[partial sentence that fits in "Before moving on from your head, you give your [Head Adornments of Player] a proud glance followed by a light caress."]
now Hair Length entry is 2; [hair length in inches]
now Hair Shape entry is ""; [one word shape descriptor (curly/straight/...)]
now Hair Color entry is ""; [one word color descriptor]
now Hair Style entry is ""; [one word style descriptor (ponytail/mohawk/buzzcut/...) to fit "On top of your head you have [Hair Length of Player] inch long, [Hair Shape of Player] [Hair Color of Player] hair in the [Hair Style of Player] style."]
now Beard Style entry is ""; [short beard style (goatee/3-day stubble beard/porn stache/mutton chops beard/...) to go into "You have a [Hair Color of Player] [Beard Style of Player]."]
now Body Hair Length entry is 0; [numerical value, 0-4 (no body hair/light/moderate/heavy/furry) - only set to > 0 if the infection does not have fur/scales/etc. !]
now Eye Color entry is ""; [one word color descriptor]
now Eye Adjective entry is ""; [one word descriptive adjective (slitted/round/...)]
now Mouth Length entry is 3; [inches deep for face fucking; maximum possible will be double this number (when deep throating)]
[Mouth Length Adjective is generated by a function and can be used in scenes too - "petite, shallow, average, deep, bottomless"]
now Mouth Circumference entry is 3; [mouth circumference 1-5, see Mouth Circumference Adjective]
[Mouth Circumference Adjective is generated by a function and can be used in scenes too - "tiny, small, normal, wide, gaping"]
now Tongue Adjective entry is ""; [one word descriptive adjective (wide/slobbery/...)]
now Tongue Color entry is ""; [one word color descriptor]
now Tongue Length entry is 3; [length in inches]
now Torso Change entry is ""; [partial sentence that fits in: "Your torso [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Torso Change entry]."]
now Torso Description entry is ""; [partial sentence, fitting in "Looking down at yourself, you appear [Gender Adjective of Player] with a [Body Adjective of Player] build. Your torso is [Torso Description of Player][if Body Hair Length of Player > 1], covered in [Torso Color of Player] skin and [Body Hair Description of Player][else if Body Hair Length of Player is 1], covered in smooth, [Torso Color of Player] skin[end if]."]
now Torso Adjective entry is ""; [one word descriptive adjective (avian/canine/...)]
now Torso Adornments entry is ""; [(pouch/udders/...); partial sentence to fit: "You take a moment to feel your [Torso Adornments of Player]."]
now Torso Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Torso Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Torso Pattern entry is ""; [single word color adjective for the dominant pattern of the skin/fur/feathers/scales]
now Breast Adjective entry is ""; [adjective(s) example: round, pointy, perky, saggy, bouncy. This would serve as either a general appearance of a infections breasts or possibly something that may be effected by a item or NPC.]
now Breast Size entry is 0; [cup size as number, counting Flat Pecs = 0, A = 1, B = 2, ...]
now Male Breast Size entry is 0; [cup size as number, counting Flat Pecs = 0, A = 1, B = 2, ...]
now Nipple Count entry is 2; [count of nipples]
now Nipple Color entry is ""; [one word color descriptor]
now Nipple Shape entry is ""; [shape example: any shape will do as long as it has a baseline with a current infection or item]
now Back Change entry is ""; [partial sentence that fits in: "Your back [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Back Change entry]."]
now Back Adornments entry is ""; [partial sentence to fit: "Your back tickles with the feeling of movement caused by [back adornments of Player]."]
now Back Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Back Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
[Limbs Adjective is generated by a function and can be used in scenes too - "rail-thin, slender, sinewy, average, firm, muscular, flabby, meaty, rippling"]
now Arms Change entry is ""; [partial sentence that fits in: "Your arms [one of]tingle[or]go flush[or]vibrate with odd pleasure[or]go cold[or]feel oily[at random] as [Arms Change entry]."]
now Arms Description entry is ""; [partial sentence to fit: "Your [Limbs Adjective of Player] arms are [Arms Description of Player]."]
now Arms Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Arms Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Locomotion entry is ""; [one word adjective: (bipedal/quadrupedal/octapedal/serpentine/sliding)]
now Legs Change entry is ""; [partial sentence that fits in: "Your legs [one of]tingle[or]go flush[or]vibrate with odd pleasure[or]go cold[or]feel oily[at random] as [Legs Change entry]."]
now Legs Description entry is ""; [partial sentence to fit: "As your inspection goes even lower, you come to the two [Body Adjective of Player] legs supporting you. They are [Legs Description of Player]."]
now Legs Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Legs Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Ass Change entry is ""; [partial sentence that fits in: "Your ass [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Ass Change entry]."]
now Ass Description entry is ""; [partial sentence to fit: "Using your hands you feel your behind enjoying the sensation of your [Ass Width Adjective of Player], [Ass Shape Adjective of Player] [Ass Description of Player]." (For players with skin, instead of the period: ", covered in [Ass Color of Player] skin and [Body Hair Description of Player]"]
now Ass Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Ass Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Ass Width entry is 3; [ass width from 1-5]
[Ass Width Adjective generated by function out of ass width: dainty/small/round/huge/enormous]
[Ass Adjective generated by function out of body definition and ass width]
now Tail Change entry is ""; [partial sentence that fits in: "Your rear [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [if HasTail of Player is true]your existing tail is changed into a [Tail Description entry][else][Tail Change entry][end if]."]
now Tail Description entry is ""; [partial sentence to fit: "Just below your lower back sprouts a [Tail Description of Player], which you move back and forth with glee."]
now Tail Skin Adjective entry is ""; [one word adjective (feathered/furred/scaly/...); EMPTY "" for creatures with just skin]
now Tail Color entry is ""; [single word color adjective for the dominant color of the skin/fur/feathers/scales]
now Asshole Depth entry is 7; [inches deep for anal fucking]
[Asshole Depth Adjective is generated by a function and can be used in scenes too - "petite (< 3), shallow (< 5), average (< 9), deep (< 15), bottomless (15+)"]
now Asshole Tightness entry is 3; [asshole tightness 1-5, "extremely tight, tight, receptive, open, gaping"]
[Asshole Tightness Adjective is generated by a function and can be used in scenes too - "extremely tight, tight, receptive, open, gaping"]
now Asshole Color entry is ""; [one word color descriptor]
now Cock Count entry is 0;
now Cock Girth entry is 0; [thickness 1-5, generates the Cock Girth Adjective]
[Cock Girth Adjective is generated by a function and can be used in scenes too: thin/slender/average/thick/monstrous]
now Cock Length entry is 0; [length in inches]
now Cock Adjective entry is ""; [one word adjective: avian/canine/...]
now Cock Change entry is ""; [partial sentence that fits in: "Your cock [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Cock Change entry]."]
now Cock Description entry is ""; [partial sentence to fit: "You have a [Cock Girth Adjective of Player], [Cock Length of Player]-inch-long [Cock Adjective of Player] [one of]cock[or]penis[or]shaft[or]maleness[at random] that [cock Description of Player]."]
now Cock Color entry is ""; [one word color descriptor]
now Ball Count entry is 0; [allowed numbers: 1 (uniball), 2 or 4]
now Ball Size entry is 0; [size of balls 1-7: "acorn-sized", "dove egg-sized", "chicken egg-sized" "goose-egg sized", "ostrich-egg sized", "basketball-sized", "beachball-sized"]
[Ball Size Adjective is generated by a function and can be used in scenes too]
now Ball Description entry is ""; [partial sentence to fit: "Underneath it hangs a pair of [Ball Size Adjective of Player] [Ball Description of Player]."]
now Cunt Count entry is 0;
now Cunt Depth entry is 0; [penetrable length in inches; some minor stretching allowed, or more with Twisted Capacity]
now Cunt Tightness entry is 0; [size 1-5, generates adjectives of extremely tight/tight/receptive/open/gaping]
[Cunt Tightness Adjective is generated by a function and can be used in scenes too: extremely tight/tight/well-used/open/gaping]
now Cunt Adjective entry is ""; [one word adjective: avian/canine/...]
now Cunt Change entry is ""; [partial sentence that fits in: "Your pussy [one of]tingles[or]goes flush[or]vibrates with odd pleasure[or]goes cold[or]feels oily[at random] as [Cunt change entry]."]
now Cunt Description entry is ""; [partial sentence to fit: "You have a [Cunt Tightness Adjective of Player] [one of]cunt[or]pussy[or]vagina[or]cleft[at random] that [Cunt Description of Player]."]
now Cunt Color entry is ""; [one word color descriptor]
now Clit Size entry is 0; [size 1-5, see Clit Size Adjective]
[Clit Size Adjective is generated by a function and can be used in scenes: very small/small/average/large/very large]
]
[ Row used to designate any special combat features, "default" for standard combat. ]
Nemean Lion ends here.