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List of mods which work on Linux and other non-Windows platforms without troubles

Most universal way to install and run mods - place your mod folder beside valve folder and launch engine with command-line arguments -game <modfolder>

Also, on some platforms you can see "Custom Game" menu in game where you can choose and run any installed mod.

For mappacks - place *.bsp files to valve/custom/maps folder, *.wad files to valve/custom and type map <mapname> cmd in game.

List of Half-Life-based mods

Originally this list was written by @Qwertyus3D (Qortez)

The big singleplayer mods and mappacks

  1. 101 grunts
  2. 1986(Black Mesa Circa 1979,1986)
  3. 2009EB
  4. A Day in the Life of a Coward
  5. A dream aka Map a Dream by Skals (set fps_max to 60 to prevent a possible sticking of the box in the elevator at the map comp28m2)
  6. Adam
  7. Affliction
  8. Agamemnon Icarus Glass
  9. Aggregate Pain
  10. Alternative Way: Part 1
  11. Assassin Mark 2
  12. Assault on Roswell v2.0
  13. Back to Xen
  14. Back to Xen 2
  15. Be Careful!
  16. Beginnings
  17. Betrayal (this mod has inner bugs)
  18. Between Two Worlds
  19. Black Mesa Energy Testing Chamber
  20. Black Mesa Sideline
  21. BlackMesa 2007( Black Mesa Missions 2007 )
  22. Blood and Bones
  23. Boom (Huknenn) v1.0 & HL Boom: Gold Edition v1.1
  24. BoomeNShtein3D: Episode 1
  25. Brave Brain
  26. Breakdown
  27. Breakdown 2: Afterwards
  28. Buddhist Wars
  29. C&C Tiberian Dawn v2.0
  30. Castle Creep (there is an inner bug in the end of 4th map - don't go further of that point where a bomb is placed, otherwise level change will not work)
  31. Castle Disposed
  32. Chaos Theory
  33. Chernobyl (this mod has inner bugs; in the beginning you have to use noclip, to fix a sticking in the bus)
  34. ChickenMix
  35. ChickenMix 2 (there are a couple of minor bugs, but they are inner bugs of the mod)
  36. Confronted with Consequences & Confronted with Consequences 2016 Remake
  37. Construction
  38. Conundrum
  39. Conundrum 2
  40. Crash (there is a small issue with a lift in a final map - you should stay closely to the lift's button after you've pressed it, otherwise door of the lift won't open)
  41. CWC Board Mappack Initiative (the mod has inner bugs)
  42. DAV Sub
  43. DAV Train
  44. death = power
  45. Death in the Dark (there are some minor inner bugs, but they don't interfere with the mod's progress)
  46. DejaVu v2.00
  47. Destination Black Mesa (there is a small inner problem that can randomly appear in the mod's ending - the last map with credits may not work properly; type restart command into console if you get this issue)
  48. Destiny
  49. Deth
  50. Do
  51. Doomed-life
  52. Down Time
  53. Drug Barons
  54. Dungeon Death
  55. Dust Runner v1.1
  56. Dwell
  57. E. T. C. ( Earthquake Testing Centre )
  58. E. T. F.
  59. E7: Black Star (set fps_max to 50 for the map an_ele to prevent a possible sticking of boxes on a big elevator's platform; or you can try to push a box down from the platrofm before the elevator stops)
  60. Edge of Darkness
  61. Edge of Death - Series 1
  62. Engineering Mankind
  63. Episode Power Plant and China
  64. Episode Secret Weapon (you will face a serious inner bug at the second map if you try to play this mod on hard difficulty)
  65. Escape by Leo Ring
  66. Escape from the Egyptian Tomb( RacerX Compo 12 Egyptian Museum )
  67. Espionage
  68. Exodus
  69. Exodus 2
  70. Failure
  71. Faraon(it's a set of 4 maps which can be combined in one singleplayer episode: map 1, map 2, maps 3-4)
  72. Fate Reversal v1.1
  73. Fathom 2.4
  74. Freeman
  75. Freeman's Escape (2 maps by JiggZ)
  76. Freeman's Fight
  77. Freeman's Return
  78. Freeman's Return 2
  79. Freeman's Revenge
  80. Freeman's Tomb( The Crypt )
  81. G-Invasion v2.6 aka G-Man Invasion
  82. G-Man House
  83. GameStar( Episode 4 GameStar )
  84. Gateway
  85. Gateway 2
  86. Gina's Adventures
  87. Gman Island Part 1
  88. Gman Island Part 2
  89. Graber v1.1
  90. Graf War
  91. Ground Zero by Derek 'Hellfire' McBurney
  92. Gut Reaction
  93. Half-Life C.A.G.E.D.
  94. Half-Life: Dreamcast v1.1
  95. Half-Life: OPS
  96. Half-Quake
  97. Half-Quake 2: Amen
  98. Hard 2 (set fps_max to 60 to prevent a possible sticking of Barney on an elevator in the beginning of the mod)
  99. Hardman - In the City (the updated version of the mod has been tested)
  100. Haunted (set sv_validate_changelevel to 0 to avoid a problem with level change between maps pagan7 and pagan8)
  101. Hazardous Materials: Episode 1 & 2
  102. Hazardous-Course 2
  103. Help Wanted
  104. Hidden Evil v1.01
  105. High Speed
  106. hlife_hotdog_compo26
  107. Home Alone -NOT
  108. Hour-Glass
  109. Idol Hunt
  110. Independence Day (set sv_validate_changelevel to 0 to avoid a problem with incorrect level transitions)
  111. Infestation
  112. Infiltracja
  113. Infinite Rift
  114. Instinct
  115. Insurrection
  116. Irreality
  117. Ispitatel
  118. Jailbreak
  119. Kill All Greenpeace
  120. Krypton (there is one inner bug on the map with a rocket pad - the rocket can get stuck when you try to launch it)
  121. Lands of Lore v2
  122. Last-life
  123. Life's End
  124. Macky's Adventure
  125. MadCrabs (there are couple of potential scripting problems, but they seem to be inner problems of the mod, so if you stuck somewhere just try to replay your game from last autosave)
  126. Marine Invasion: Episode 1 & 2
  127. Mario Keys
  128. McBeth
  129. Medieval World
  130. Mel Soaring 2: Star Rancor
  131. MINIMICUS
  132. Misantrophy
  133. Mission Failed
  134. Mission MC Poker
  135. Mission of Mercy
  136. Mission to Kill
  137. Mission to Kill 2
  138. Mistaken Identity
  139. Mistaken Identity 2
  140. Moonwalker
  141. Mystery House v1.0
  142. NewBlackMesaVille
  143. Night Shooting
  144. No Exit
  145. No-Life
  146. Nuclear Power Plant
  147. Occupied Territory
  148. Office Commando
  149. Operacja Gargantua
  150. Operacja Mirra
  151. Operation Krautsalat v1.1 (there is a potential inner bug at third map - a door to the control room will not be opened, until all alien grunts leaved their cells, so don't kill any of them, which are still in cells)
  152. Operation: Nova (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
  153. Optimum Fear
  154. Outrun
  155. Outwards (Day One)
  156. Overhaul Pack (Just HD pack for Half-Life)
  157. P.I.Z.D.E.C.
  158. pagoda
  159. Peaces Like Us v1.0
  160. Phobos IV
  161. Pimp My Car (there is an inner issue with incorrect responses of buttons on combination locks)
  162. Point Blank – Stackdeath Complex
  163. Prisoner Escaped
  164. Prisoner of Event
  165. Prisoner of War
  166. Project Quantum Leap
  167. Project VIP
  168. Projekt Einstein
  169. Recon( Reconnaissance )
  170. Red Mesa
  171. Red Mesa 2
  172. RES v1.0
  173. Rescue 9-1-Freeman
  174. Resistance
  175. Resistance 2
  176. Resistance 3
  177. Return
  178. Return 2 (there is an inner problem in the first map with a moving of the second metal box, just keep pushing the box, until it begins to move)
  179. Reviviscence
  180. Road of Destiny
  181. Rooms: TWHL COOP Project( Rooms Half-Life or TWHL Rooms )
  182. Run for Life (the "stolen" version of this mod with changed menu background also known as Mad Escape)
  183. S.W.A.T.
  184. Sabotage
  185. Sagharmath
  186. Sandscroll
  187. Saving Bob
  188. Secret Base
  189. Secret Santa 2011 for Soup Miner
  190. Secret Santa 2011 for Stojke
  191. Senses in Decay
  192. Shift-Two v1.1
  193. Sky Mesa
  194. Sleephorst v1.5
  195. Slimy Situation
  196. Smart Decoy
  197. Somewhere in Time
  198. Sooper2
  199. Split-Second
  200. Subhumanity
  201. Terminal Monstrosity (4 maps by Anthony Plant)
  202. Terror Side (set sv_validate_changelevel to 0 to avoid problem with level change between some maps)
  203. Test Your Skill
  204. The Challenger Deep
  205. The Challenger Deep 2
  206. The Evil Thing
  207. The Evil World
  208. The Haunted Lab
  209. The Long Night
  210. The Mansion
  211. The Night Things
  212. The Night Things 2: Woodstock Manor
  213. The Returning
  214. The Ropes (set fps_max to 60 to prevent a possible sticking of a barrel which you need to lift down with an elevator at the second map)
  215. The Way Is Clear
  216. The Way Is Clear 2
  217. The World Machine
  218. The Xeno Project
  219. The Xeno Project 2
  220. Then and Now
  221. They Live( Chungo )
  222. Timefall
  223. Timeline
  224. Timeline II: Iced Earth
  225. Todesangst
  226. Tokami Island
  227. Tower (set sv_validate_changelevel to 0 to avoid a problem with incorrect level transitions)
  228. Trespasser
  229. Try, Try Again
  230. Tucked Up
  231. TWHLmix
  232. Two Smoking Barrels
  233. Typical Disaster
  234. Typical Disaster: The Lost Levels
  235. U-Life
  236. Underground v2.0 (there is an inner crash bug on final titles: some text lines are too long and cannot be properly displayed)
  237. Underground Territory
  238. Undertime
  239. Uplink Addon v1.2
  240. Uplink Lite & Uplink Lite Plus Demo
  241. Uplinked
  242. USS Darkstar
  243. Vengeance
  244. Virtual Reality: The Real World
  245. VLOKAM
  246. VLOKAM 2
  247. Wail of Death
  248. Wail of Death 2: The Hell Master
  249. War Crimes v1.2
  250. Way to Victory
  251. Windmill v2.0
  252. World War III Missions (parts 1, 2 & 3)
  253. Worst Holiday (there are 2 problems with doors; a door at second map can be opened if you sit down near it; to pass the door in laboratory you should run quickly as you can from ventilaion shaft - there is an autosave point on a previous map, if you failed)
  254. Xen
  255. You Are in Army Now
  256. Zubben

Unfinished singleplayer mods and mappacks

  1. Alpha Research Facility v0.3
  2. Back in Future Alpha version
  3. Biohazard 2 (unfinished mod version)
  4. Black Meat (unfinished mappack of 3 maps)
  5. Bloodreign (the mod has inner bugs, especially second map)
  6. Boreality: Part 1 (there is a visual glitch problem on the map mell04, but same happens for original Half-Life too)
  7. Catacombs: Part 1
  8. Cro-man's Office Mappack
  9. Great Escape (unfinished mappack of 2 maps)
  10. Half-Life Episode Two Demo Alpha v1.0
  11. Half-Life: Marine Demo (by EDOC32)
  12. Hazardous-Course (first version of Hazardous-Course 2)
  13. High Tech v0.2
  14. HL: Paranormal Demo
  15. HL Shadows, Part 1
  16. HLNewEnd
  17. Kleiners Adventures Demo
  18. Kleiners Adventures: The White Line Demo
  19. LV-426: Episode 1
  20. Malevolence(1.3 and older)
  21. Meth-Life Demo v1.0
  22. Night-Fire Demo
  23. On the Other Side aka OTOS (there is a train-related bug in the beginning, which makes you to use noclip, but it's an inner flaw of the map)
  24. Orion: Part 1( Project Orion )
  25. Padle Mesto Demo (some scripts & buttons are not configured properly in this mod, so they can be activated/deactivated automaically after reloading of a saved game)
  26. Panic at Black Mesa Demo
  27. Plan B v1.1
  28. Preview of the "Paradox"
  29. Project Focus North v1.6 Demo
  30. Qortez( Quortez ) (it's recommended to use only default low-poly model of scientist for this mod; also set fps_max to 60 via console to prevent an issue with one of scripted sequences)
  31. Return to Lambdacore Demo
  32. Route City Beta 1
  33. SHAFT - Part 1
  34. Shortcut v1.0 Beta
  35. Stargate Test (3 maps, it's earliest outlines of known Stargate mod)
  36. Stoka
  37. Striker's Compo 26 (buggy)
  38. Technology Test 2
  39. The Gate Playable Demo
  40. They are Back
  41. Tiefseelabor( Deep Sea Laboratory )
  42. Time-Shift
  43. Train Single Beta (Remove gfx.wad from TrainSingle folder)
  44. WAR: The Killer Beta 0.1
  45. White Force Beta( Residual Point prototype )
  46. Your First Mission Demo
  47. Zombieland v1.1

Just mappacks

  1. AvsM 1 v1.2
  2. Cook The Headcrab Episodes 1 & 2
  3. Cook The Headcrab Episode 3
  4. Cook The Headcrab Episode 4
  5. DAV HL Pack 1
  6. Discoman v2.2
  7. Dramatic Measures( Surprise! )
  8. Funny Map Pack 1
  9. Half-Life Shorts
  10. Half-Starwars
  11. Japanese Episodes
  12. K7 Trouble (Remove string secure 1 from liblist.gam)
  13. Night Shift Beta
  14. Pillars of Pain: A Buddy & Kona Saga( PoP-BaKs )
  15. Star Wars Half-Life (second map running via console using map swpart2 cmd)
  16. The Crabulator v0.1.9.6.1 (Rename mod folder to TheCrabulator)
  17. The Mansion by Unbreakable
  18. TS_MF
  19. TWHL Cubicles
  20. Valve ERC Contest #1 - The martyred pop machine
  21. Valve ERC Contest #2 - Best train-ride sequence
  22. VOLCAN Beta 1.3
  23. Woodpigeon's Map Pack

Singleplayer mods or mappacks with a little incompatibilities

  1. Alternate Path (there is an issue with deep sticking in elevator, when you return from map out3 to map out2, so you'll be forced to use noclip as solution; also you need to set sv_validate_changelevel to 0, because of unstable level transition between map outside and map out2)
  2. Final Run
  3. Hard (you can get stuck inside boxes in a moving truck on the second map of the mod - type restart command in the console to fix your position when the next map is loaded and truck is stopped)
  4. Pulse Episode One Beta 1, Terrorist Attack (maps of these mods have a "leak" bug, it causes level change problems with incorrect transferring entities between maps, disabled lighting and potential significant performance drops after passing of several maps)
  5. The Hill (there is a mapper's flaw in changelevel settings between maps thehill & thesequel, it can be corrected only manually by editing of entpatches for these maps - you need to rename "bottom rung" value to "bottomrung"; after editing you new to start new game)
  6. Threatening Skies Pre-Demo (aka Half-Life 1.5; you can get stuck in a roof of a train on level change between maps game010c and game010d; use noclip or restart command to fix this)

Singleplayer mods which has custom gamedll with minor changes and fully playable with vanilla Half-Life libraries

  1. Citizen Arms Demo 2 (there are few inner bugs in the mod, but it still playable)
  2. DALEK unbidden
  3. Fight for Life
  4. Half-Life Baby v1.4 (it's an unfinished but playable mod; after installing of the mod open liblist.gam or gameinfo.txt file in the mod's folder and correct the line gamedll "..\hlbaby\dlls\hl.dll" for gamedll "dlls\hl.dll", otherwise you'll not be able to start a game)
  5. Lost in Black Mesa(first version without HLFX)
  6. Soldier
  7. Solo Operations
  8. The Blood v1.1 (there are some inner bugs in the mod, but they don't interfere with a game progress)
  9. The Escape (there is a couple of strange glitches on a map evasion7, but they are not interrupting a gameplay, just don't forget to download and install all of presented fixes for the mod)
  10. Wilson Chronicles: The Unfinished Edition

Singleplayer mods with one map or single maps

  1. 3rd505th
  2. 5 More Ways to Die
  3. 5 Ways to Die
  4. 5 Worse Ways to Die
  5. A Bad Day
  6. A Disgruntled Christmas
  7. Accidental Life Demo
  8. Aftermath
  9. Ali Meyer
  10. Alien (map by Nicolas Gadenne)
  11. Alien Blast
  12. Alien Survival
  13. American Training Facility
  14. An Escape
  15. Area Assault
  16. Assassination
  17. Atom's Mini Compo by Tetsu0
  18. Atom's Mini Compo by zeeba-G
  19. B.O.G aka Black.Orange.Grenade (you need to have additional textures to play this map properly - opfor.wad & tfc.wad; also game crashes in the final because of inner mapping flaw )
  20. Barney's Dream Demo( B-dream Beta )
  21. Barrel of Grunts
  22. BDMAP1 (MoP1.bsp - map by unknown author)
  23. Beach Party
  24. Beastie
  25. Black Mesa South (there are few minor glitches, but they are inner flaws of the map and don't interfere with completing a game)
  26. Black Mesa Storage Facility - Bay A2
  27. Black Mesa Xmas(A Black Mesa Christmas)
  28. Blame the Scientists (map by Incy247)
  29. Blood and Guts
  30. Blood1
  31. Bhop
  32. Bow (map by Daniel Will)
  33. Breakout (map for Single Mapping Competition by BennyBlanco)
  34. Breakout (map by Mediocre MapGuy)
  35. Bridge (map by Monkey)
  36. Bullsuid Will Survive
  37. C2
  38. C3
  39. C5
  40. Caged
  41. Camera Puzzle (this map perfectly demonstrates an improved feature of Xash3D Engine - game is correctly saving and restoring 3rd person view for the player after loading a previously saved game)
  42. CataXen
  43. Cause of Death
  44. Challenge (map by tnkqwe)
  45. CHALLENGE aka Can You Live (map by killer487554; remove spaces in the map name before you play)
  46. Choices
  47. Chuck - Texas Rangers
  48. Cleaner's Adventures Begin Demo (map by InvisibleBullet)
  49. Coach
  50. Cook The Headcrab
  51. Core01 (map for Fast Level Design competition by Flash)
  52. Crawler
  53. Crysis 3 (map for Single Mapping Competition by Raid)
  54. CUBE (map by Jobabob)
  55. danger1
  56. Data-base
  57. de_dust2_azabetfeN (remove cl_dlls & dlls folders from inside of mod's directory before you start the game)
  58. De-railed
  59. Dead Shift Beta - Demo 1 & Demo 2
  60. Deep
  61. Desert Attack
  62. Desert Combat Demo (despite a big file size there's only one small unfinished map)
  63. Desert Strike
  64. Devil Mesa
  65. Disco Party v1.1
  66. dissolution (you need to have additional textures to play this map properly - nw.wad from Nightwatch Texture Pack and decals.wad from Opposing Force)
  67. Doomed Demo
  68. Dream1_ver3, Dream1_ver2, Dream1
  69. Dressed to Kill
  70. Dying at Sea( Signs )
  71. eif coloseum
  72. eif_room
  73. eif_school
  74. Emissary
  75. En Route 66
  76. Enclosed Space
  77. Endlevel Boss
  78. ES (map for Single Mapping Competition by Flash)
  79. escape by killer1102 (there is a potential bug with a scientist, who should open a door for you, but it's an inner scripting problem of the map)
  80. Escape from Black Mesa v1.44 (map from TWHL by Satchmo) (wrong link!)
  81. Escape Off (a part of this map was used later in Friendship 2.0 mod)
  82. Evasion
  83. Evil Space
  84. Experimental Problems
  85. Extinct Lifeform Hunt
  86. Facility
  87. Facility Escape
  88. Fallout (map by simb) (link dead!)
  89. Final Assault
  90. Flat
  91. Freeman's Allegiance
  92. Freeman's Escape (map by Dave Crabb)
  93. Freeman's Suicide( Kill Yourself )
  94. Funhouse
  95. Func_breakable - The Invasion (map from TWHL by Archie aka The Hunter)
  96. Genetic Research Facility
  97. Gladiator
  98. Go to Xen Awalk(Xen Walk/SP-Offyxen)
  99. goldsource (link dead!)
  100. Govnomod (DevTest Demo was tested; for the proper installation you should have Counter-Strike mod preliminarily installed in your main game folder; demo map text is on russian) (links dead!)
  101. Govnomod: Mysterious Force
  102. GruntMatch
  103. Grunts Domain( archiveSP01 )
  104. Gunship v1
  105. Half-Life 1: Traptown E3 2003
  106. Half-Life 2 Tech Demo Parody( Half-Life 2 Physics Test Level )
  107. Hard Map 2 (map from TWHL by Custom)
  108. Hard Way
  109. Headcrab Revenge
  110. Headcrab-BOSS
  111. HL Dance( Half-Dance )
  112. hl_egzekucja
  113. HLywood
  114. Hnaii - Office Komplex
  115. Hospital (you need to edit liblist.gam file in the mod's folder - delete gamedll & type strings from it before you start to play)
  116. Hostage
  117. House
  118. Impulse 101 Fun - The Train (map from TWHL by Archie aka The Hunter)
  119. In America
  120. In the Kitchen
  121. Infiltration
  122. Interactivity & Lots of Entities (link dead!)
  123. Interior
  124. Into the Frying Pan
  125. Island Bombing
  126. Ivy
  127. Jump Program
  128. Killer on the Run
  129. Killing House for Half-Life
  130. Kosovo 2000
  131. Kosovo II – The Second Day
  132. KotiteolliSuus
  133. Kyo Half-Strike (there are few error messages at start, which can be safely skipped; also the code in the beginning is 3141)
  134. l33t Test 1: Conclusive Analysis
  135. Lab
  136. Lambda Station
  137. LC (map for Fast Level Design competition by Slux)
  138. LDSF( Laser Deployed Security Force )
  139. Locked Up
  140. Looping Stage
  141. Lord's Lair
  142. Losspower
  143. Lost-World
  144. Lounge
  145. Matrixroom v0.7 (map by Joe Hunter)
  146. MatrixTrainstation
  147. Maze01a
  148. Meat, Blood, Gun (there are 2 maps, but only first map is playable, in fact)
  149. Merry Christmas to hlife_hotdog aka Happy Holidays (to play the right map, enter map happyholidays into console, or edit startmap parameter in liblist.gam file inside mod's folder)
  150. Metro (map by unknown author)
  151. Monster Arena v1 & Monster Arena v2 (maps by unknown author)
  152. Monster Shoot (map by unknown author)
  153. Museum Lockdown
  154. My Backyard
  155. My Black Mesa (map for Single Mapping Competition by Zanzer)
  156. Nameless (map for Single Mapping Competition by AGRESSOR)
  157. Need for Energy(SP-Energy)
  158. Nightmare: A horror map
  159. Nightshift_FsC
  160. No Chance
  161. No Regret
  162. Nuclear Aftermath (map 48h_map1_pre by Bluthund) (download link dead!)
  163. Nuclear Plant (map by SaCo)
  164. Nuke (map tmdnuke by the-middleman) (download link dead!)
  165. Observatory
  166. Ominous Reality: Part 1
  167. Operation Rainbow
  168. Operation Randomosity
  169. Orb
  170. Osprey Chopper Competition (map by Andy)
  171. Otage Beta v0.05
  172. Outpost
  173. Oxidum (the map is unfinished and after a dead-end there is another interesting place that you can reach only by using of noclip)
  174. Pac-Man
  175. Parallax Beta (there are 2 maps, but only first map is playable, in fact)
  176. Postal
  177. Problems in Building 2
  178. Pulse: Demo #1
  179. Quake
  180. Quilted Thought Organ
  181. Radix (this map is also a part of Project Quantum Leap mod)
  182. Rat Hunt: Quarters (there is only 1 little issue - rats counter messages do not displayed until all rats are eliminated)
  183. Remember All
  184. Rescue by SaCo (there is an inner bug - once you have activated a scientist in the end of the map, you should run quickly from him to the door with a scanner, otherwise he gets stuck into you; so you have to kill all enemies before you activate him)
  185. Rescue 2 (map by SaCo)
  186. Revamp
  187. Rogat
  188. Rooms (map by ghost2)
  189. Ruled by Insanity
  190. Rube Goldberg aka Entity Challenge 2(map by Captain Terror)
  191. Rube Goldberg Machine (map by TJB)
  192. Rum
  193. Rumble
  194. Run, Run, Run!
  195. Runaway
  196. Runder
  197. S1_INFIL, aka Infiltration (old unfinished map by Silencer[=S7=])
  198. s_3_LumbdaCore (map for Fast Level Design competition by Sania3)
  199. Saving Santa ( Secret Santa 2011 for Rimrook by Urby )
  200. sand_01
  201. SciMaker 1.1 (With Kill Func)
  202. Scientist Killing
  203. Scientists Hideout (map 48h_m01 by ToTac) (download link dead!)
  204. Scramble
  205. Second (map by unknown author)
  206. Seek and Destroy
  207. SelfKill
  208. SEMTEX (map by kol)
  209. Sepulcher
  210. Shootout Alpha 3
  211. Small Battle
  212. Small Battle 2
  213. Smash Half-Life
  214. Snatch
  215. Soft Boiled
  216. Someplace Else (this map is also a part of Project Quantum Leap mod)
  217. Somewhere( Kasperg: Unique Map )
  218. Southeastern Lan Party
  219. sp_valley
  220. Space_Lasercore
  221. Spearhead
  222. Spellbinder - The Summoning Tower v1.2
  223. Sproutch Mod!!! (another variation of this map is Bullsquids Pet)
  224. Star (there are 2 maps, but only first map is playable, in fact; also changelevel is not working properly there, but it's an inner bug of the mod)
  225. Stacja
  226. Station17
  227. Storage Facility (map by T.J Brosnan)
  228. Strange Findings Part 1
  229. Subway - The Longest Fall (you need to have additional textures to play this map properly: opfor.wad from Opposing Force, specialists.wad from The Specialists, tfc2.wad from Team Fortress Classic and wanted.wad from Wanted!)
  230. Surfacerun
  231. SwirusMap (call it "Dream")
  232. Target Practice
  233. Technical Problems
  234. Teh Hammre
  235. Test Lab 16
  236. Test Map (map by NinjaBlack1337 aka Guillermo_SPY)
  237. Test of Destruction
  238. The Abandon (link dead!)
  239. The Arena - Room 1
  240. The Crab Lab
  241. The Cupboard of Doom
  242. The Desert of Doom
  243. The Gloom
  244. The History Can Be Changed (you need to have additional textures to play this map properly - opfor.wad from Opposing Force)
  245. The House Beta 0.1
  246. The Innocent Eternity (there are 2 maps, but only first map is playable, in fact)
  247. The Interview, Stage 1
  248. The Last Survivor (there is an issue with saved games in this map - they don't work properly after loading, but it's an inner flaw of the map, not an engine's bug)
  249. The Leech Pits
  250. The Origin of Symmetry
  251. The Plague
  252. The Playtest
  253. The Poseidon Incident( USCM: Infestation Demo )
  254. The Run
  255. The Secret Mission
  256. The Silo Station
  257. The Stupendous Quest of the Annoying Microwave
  258. The Swimmingpool (there is an inner bug of unmovable trashcan, so you have to use noclip on your way back)
  259. The Transporter( Xen Transportation )
  260. The Trap (map by Keks)
  261. The_Work_Area v1.0
  262. Torching the Light
  263. Torture a Friendly NPC
  264. Torture That Alien
  265. Total Evasion
  266. Tower (Required Spirit of Half-Life for item_suit)
  267. TriggerHappy
  268. TriggerHappy2
  269. TriggerHappy2.5
  270. Trouble
  271. Tunnels
  272. Twisted Hazard Course
  273. Two Towers
  274. Underground Facility
  275. Unnamed by rowleybob
  276. Urb's Challenge
  277. USAF
  278. USS Gaspra (download link dead!)
  279. USSL Blue Mesa (remove space from the end of the map's name before you play)
  280. Valve Pressure Beta v2
  281. Vassy Compo
  282. Vilcabamba (this map is also used as a first map in Idol Hunt mod)
  283. Vital Signs
  284. Wake Up and Stay Alive (link dead!)
  285. war_coop1
  286. Warehouse Firefight
  287. We Got Work to Do!
  288. Weird Dreams (Required Spirit of Half-Life for item_suit)
  289. When the Army Came to the Office
  290. WTF
  291. WWE Bullsquid Royal Rumble
  292. Wybuchowka
  293. X-treme Violence
  294. XargoL's Entry for Vassy's Compo
  295. Xen Again
  296. Xen World (download link dead!)
  297. XUnil
  298. Zeeba-G's TWHL Compo 26 Entry
  299. Zombies!
  300. Zone: Map 1 (Intro)
  301. Zone: Map 2 (Part 1)
  302. Zone: Map 3 (Part 2)

List of mappacks for Half-Life: Blue Shift

To install - place *.bsp files to bshift/custom/maps folder, *.wad files to bshift/custom and type map <mapname> cmd in game.

  1. The Infinite Shift

List of Cleaner's Adventures-based mods

To run this mods on specific platforms you may be need to compile libraries from CAd branch of hlsdk-portable.

  1. Half-Life: Black Guard - uses dlls copied from original Cleaner's Adventures.

List of mods which based on Spirit of Half-Life

Originally this list was written by @Qwertyus3D (Qortez)

Spirit of Half-Life - extended toolkit for HL1 mappers by Laurie Cheers.

To run this mods on specific platforms you may be need to compile libraries from sohl1.2 branch of hlsdk-portable.

Mods which based on vanilla Spirit of Half-Life 1.2 or older(Fully playable with SoHL 1.2 libraries)

  1. Accidental Assassin (this mod has inner bugs; type restart if you stuck on changelevel)
  2. Big Scientists
  3. Black Silla Assault DEMO v1.2
  4. Blbej Den
  5. Cold Experiment v1 (you will need some files from SoHL to play it properly; download SoHL 1.2, extract files and copy following folders into coldexv1 folder: cl_dlls, dlls, models, sprites)
  6. Dead Sector v1.0a
  7. Death Is Dead (there is a fog-related inner bug at the first map)
  8. Escape from Black Mesa Alpha
  9. ESCAPE: Trainingroom
  10. City Crush v0.1 (link dead!)
  11. Invasion 105 v2.0
  12. Issues( Project Quantum Leap 2 )
  13. Mission Impracticable 2
  14. Prison v2.1
  15. Prize v1.1
  16. Radiation Alert: Episode 1 v1.1
  17. Run From Hell v1.1b (there is an inner bug with underwater crates in the map firstmap9 - they can't be broken, so you should use noclip to pass through them)
  18. Santa's Revenge (set fps_max to 60 to avoid an inner problem of the last map with final scripted sequence, otherwise the mod can not be finished properly)
  19. Sector 6
  20. Space Prisoner v1.1 (after installing of the mod open liblist.gam or gameinfo.txt file in the mod's folder and correct the line gamedll "..\prison\dlls\spirit.dll" for gamedll "dlls\spirit.dll", otherwise you'll not be able to start a game; there is also a scripting error on a third map of the mod, so you'll be forced to use noclip to pass around bugged place)
  21. Terrorist Attack 2
  22. Timeline III: The Heart of Darkness
  23. Underground 2 Demo

Mods which based on modified Spirit of Half-Life 1.2 or older(Partially playable with SoHL 1.2 libraries or not playable at all)

  1. Black Death
  2. Borderlands v0.4
  3. Dark Territory (set fps_max to 60 to avoid an inner problem of the map tau_jungle_02 with a scripted sequence, otherwise you can get a gamebreaking bug)
  4. Dead Way Alpha
  5. Emergency
  6. ESCAPE (final) by DMC Interactive
  7. ESCAPE 2 by DMC Interactive
  8. Force of Evil
  9. Friendship: Town of half-life.ru mappers v2.0 (this mod has inner bugs)
  10. Malevolence v1.4 Open Source Beta
  11. Portrait of Freeman v1.1
  12. Project M.L.P v1.0 (Remove halflife.wad from mod folder)
  13. Snark Planet Demo
  14. Survive in Catacombs
  15. Survive in Catacombs 2: Fear (Bloodbath)
  16. The Lost Hell
  17. The Trap v1.60 (mod by Reaktor)
  18. Ispitatel 4: Classic
  19. Half-Life 2: Classic Demo

Mods which based on Spirit of Half-Life 1.4/1.5/1.8(Fully playable with SoHL 1.8 libraries, partially playable with SoHL 1.2 libraries or not playable at all)

  1. Before v1.1
  2. Christmas Life v1.0 (initial mod works properly, but additional mappacks for this mod contain few maps that have some gameplay problems under Xash3D)
  3. COLONY 42 Alpha
  4. Crazy Crabs Demo 1 & 2
  5. Far Crab Demo v2
  6. Firefighter Demo v1.1
  7. Halfquake 3: Sunrise
  8. Prototype 98 (set fps_max to 60, otherwise you can get stuck in some places)
  9. Reissues v1.1
  10. Santa's Revenge 2: Xmas Meltdown
  11. Tactical Espionage Action v1.1
  12. TWHL Tower

Mods which based on Spirit of Half-Life 1.3/1.6/1.7/1.9(Fully playable with SoHL 1.9 libraries, partially playable with SoHL 1.2 libraries or not playable at all)

  1. Chaos Theory unfinished
  2. Silent Zhildor Demo

List of Opposing Force-based mods

Originally this list was written by @Qwertyus3D (Qortez)

To install mods from this category - first of all place mod folder and gearbox folder from Opposing Force beside valve folder.

To run this mods on specific platforms you may be need to compile libraries from opfor branch of hlsdk-portable.

For mappacks - place *.bsp files to gearbox/custom/maps folder, *.wad files to gearbox/custom and type map <mapname> cmd in game.

The big singleplayer mods or mappacks

  1. Aron
  2. A Soldiers Tale
  3. Black Bag Operations
  4. Bootleg Squadrog (there is an inner bug - don't save/load your game at the second map of the mod, otherwise a script that giving you weapons in the armory will not work)
  5. Camp Aign
  6. Campaign: Part 1
  7. Dark Operations
  8. Double Helix
  9. Fallback, Fire, and Ice, plus simply Fallback (initial version of the mod with 5 maps)
  10. Fallen Chopper
  11. Focalpoint
  12. Foothold
  13. Ground Zero by Necromancer
  14. Ground Zero 2: Fallout by Derek 'Hellfire' McBurney (there is a potential inner bug with unmovable barrel at the second map; you can break that barrel, but it very durable and has 9000 health points)
  15. Intolerable Threat
  16. Little Skyscraper of Horrors
  17. Mechanized Death: An Army of None
  18. Military Duty v1.0.1
  19. Nuclear Winter
  20. Opposing Force Aliens Addon
  21. Opposing Life2Life
  22. Realms by Necromancer
  23. Retaliation
  24. Shepard's Adventures
  25. Snowy Rock
  26. Space Disaster
  27. The Alpha Unit
  28. The Evasion
  29. The Tower
  30. The Xen Campaigns
  31. Ultimate Attack
  32. Under the Blackmoon
  33. Warzone

Unfinished mods

  1. Black Op Mission
  2. Mission Impossible (the mod is not fully finished and changelevel to the last map doesn't work)
  3. Poisonheadcrab Nightmare Mappack Demo + Update (there are some bugs, but they are inner bugs of the mod)
  4. Return to Black Mesa (download link dead!)
  5. The Bounty Hunter
  6. Xen Assault (there are inner bugs, which interfere with level change in introductury maps p1vs1 and xenmp; you can just skip them and begin to play directly from the map p1v1)

Singleplayer mods with one map or single maps

  1. Alternate Points
  2. Battle
  3. Bomb Squad
  4. Corruption
  5. Critical Mass C3M1 Build 1 Demo
  6. EPRST!
  7. Firing Range
  8. Friendly Fire
  9. Guitar Star Pre-Alpha
  10. J2000
  11. Killing House for OF
  12. Klabautermann (though the map has some inner issues, it can be properly finished, just don't let the welder soldier die and don't press the fifth button until you mount a special gun in its' place)
  13. Little Escape
  14. Marine Invasion: Freak-Lager
  15. Madness 2
  16. Operation: Sandblast
  17. OpFor Postal
  18. Super Nova Space Station
  19. The Red Area
  20. Underhalls
  21. Without Doubts Beta
  22. X-Abaddon
  23. You Die v2
  24. Zombies

List of XashXT-based mods

XashXT - SoHL-based extended toolkit for Xash3D mappers by Unkle Mike.

To install mods from this category - first of all place mod folder beside valve folder.

Currently, you can try to run this mods under PrimeXT.

  1. Meanwile in Russia demo(MIR)
  2. Monorail Quest

List of They Hunger-based mods

To run this mods on specific platforms you may be need to compile libraries from theyhunger branch of hlsdk-portable.

The big singleplayers mods

  1. They Hunger: Rebuild - This mod uses new func_vehicle entity and our hlsdk-portable libraries.

Single maps

  1. Awful changes by MSteam
  2. Dark Rock by Adam 'Jeb_Radec' Brown
  3. Hospital by Nod24
  4. They Hunger: Escape by Gua
  5. They Hunger: Lab of Horrors by Jordan
  6. They Hunger: Route666 Demo by MadMapper

List of supported mods from mobile_hacks branch of HLSDK Portable by FWGS

Currently, fresh Xash3D FWGS builds for Android, PS Vita and Nintendo Switch uses libraries from this branch, so you can play mods below out-of-the-box.

  1. Afraid of Monsters
  2. Big Lolly
  3. Half-Life: Blue Shift
  4. Half-Secret
  5. Case Closed
  6. Bloody Pizza - Vendetta
  7. Borderlands
  8. Half-Life: Induction 1.2
  9. Redemption/Absolute Redemption
  10. Sewer beta
  11. Times of Troubles
  12. Half-Life: Urbicide

List of games and mods with custom gamedll

For mods from this category - first of all place mod folder beside valve folder.

  1. Absolute Redemption

To run this mod on specific platforms you may be need to compile libraries from redemption branch of hlsdk-portable.

  1. Adrenaline Gamer

On x86 Linux you can use OpenAG client by YaLTeR

To run this mod on specific platforms you may be need to compile libraries from aghl branch of hlsdk-portable.

  1. Afraid of Monsters

To run this mod on specific platforms you may be need to compile libraries from aom branch of hlsdk-portable.

  1. Afraid of Monsters: Director's Cut

To run this mod on specific platforms you may be need to compile libraries from aomdc branch of hlsdk-portable.

  1. Azure Sheep

To run this mod on specific platforms you may be need to compile libraries from asheep branch of hlsdk-portable.

  1. Big Lolly

To run this mod on specific platforms you may be need to compile libraries from biglolly branch of hlsdk-portable.

  1. Black OPS

To run this mod on specific platforms you may be need to compile libraries from blackops branch of hlsdk-portable.

  1. Bloody Pizza: Vendetta

To run this mod on specific platforms you may be need to compile libraries from caseclosed branch of hlsdk-portable.

  1. Borderlands

To run this mod on specific platforms you may be need to compile libraries from caseclosed branch of hlsdk-portable.

  1. Bubblemod

This mod already has version for x86 Linux.

To run this mod on specific platforms you may be need to compile libraries from bubblemod branch of hlsdk-portable.

  1. Case Closed

To run this mod on specific platforms you may be need to compile libraries from caseclosed branch of hlsdk-portable.

  1. Cleaner's Adventures

To run this mod on specific platforms you may be need to compile libraries from CAd branch of hlsdk-portable.

  1. Cold Ice Remastered

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Counter Strike 1.6

On x86 you may be need to compile client part.

For other specific platforms you may be need to compile server part too.

Source code:

Client: https://github.com/Velaron/cs16-client/

Server: https://github.com/rehlds/ReGameDLL_CS

  1. Crack-Life: Campaign Mode

To run this mod on specific platforms you may be need to compile libraries from clcampaign branch of hlsdk-portable.

  1. Deathmatch Classic

Steam version already supports x86 Linux.

To run this mod on specific platforms you may be need to compile libraries from dmc branch of hlsdk-portable.

  1. Delta Particles

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Escape from the Darkness

To run this mod on specific platforms you may be need to compile libraries from eftd branch of hlsdk-portable.

  1. Gang Wars

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Half-Life: Blue Shift

To run this mod on specific platforms you may be need to compile libraries from bshift branch of hlsdk-portable.

  1. Half-Life: Decay

Currently, you can compile mod libraries for x86 Linux from decay-pc branch of hlsdk-portable.

Support for other platforms may be available later.

  1. Half-Life: Echoes

To run this mod on specific platforms you may be need to compile libraries from echoes branch of hlsdk-portable.

  1. Half-Life: Field Intensity

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Half-Life: Gravgun (unfinished) by mittorn, a1batross and Solexid

Support temporary abandoned

To run this mod on specific platforms you may be need to compile libraries from gravgun branch of hlsdk-portable.

Currently, MSVC is not supported, use MinGW if you need build for Windows.

Mod files: 1, 2, 3.

  1. Half-Life: Induction 1.2

To run this mod on specific platforms you may be need to compile libraries from induction_1.2 branch of hlsdk-portable.

  1. Half-Life: Invasion

This mod supports x86 Linux.

Support for other platforms may be available later.

  1. Half-Life: Intense Force

This mod already supports x86 Linux.

To run this mod on specific platforms you may be need to compile libraries from intense_force branch of halflife-featureful.

  1. Half-Life: Opposing Force

Steam version already supports x86 Linux.

To run this mod on specific platforms you may be need to compile libraries from opfor branch of hlsdk-portable.

  1. Half-Life: Quest mod

To run this mod on specific platforms you may be need to compile libraries from sci branch of hlsdk-portable.

  1. Half-Life: TopDown

To run this mod on specific platforms you may be need to compile libraries from topdown branch of hlsdk-portable.

  1. Half-Life: Urbicide

To run this mod on specific platforms you may be need to compile libraries from hl_urbicide branch of hlsdk-portable.

  1. Half-Life: Visitors

To run this mod on specific platforms you may be need to compile libraries from visitors branch of hlsdk-portable.

  1. Half-Rats: Parasomnia

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Half-Screwed: Death and Rebirth

To run this mod on specific platforms you may be need to compile libraries from half-screwed branch of hlsdk-portable.

  1. Half-Secret

To run this mod on specific platforms you may be need to compile libraries from half-secret branch of hlsdk-portable.

  1. Natural Selection

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Night at the Office

To run this mod on specific platforms you may be need to compile libraries from noffice branch of hlsdk-portable.

  1. Paranoia

Support temporary abandoned

Source code.

  1. Poke646

To run this mod on specific platforms you may be need to compile libraries from poke646 branch of hlsdk-portable.

  1. Poke646: Vendetta

To run this mod on specific platforms you may be need to compile libraries from poke646_vendetta branch of hlsdk-portable.

  1. PrimeXT

Source code

  1. Quake Remake

Support was fully abandoned due Quake Wrapper release.

Actual source code

  1. Rebellion

To run this mod on specific platforms you may be need to compile libraries from rebellion branch of hlsdk-portable.

  1. Residual Life

To run this mod on specific platforms you may be need to compile libraries from residual_point branch of hlsdk-portable.

  1. Residual Point

To run this mod on specific platforms you may be need to compile libraries from residual_point branch of hlsdk-portable.

  1. Ricochet

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Sewer

To run this mod on specific platforms you may be need to compile libraries from sewer_beta branch of hlsdk-portable.

  1. Spirit of Half-Life 1.2

To run this mod on specific platforms you may be need to compile libraries from sohl1.2 branch of hlsdk-portable.

  1. Swiss Cheese Halloween

To run this mod on specific platforms you may be need to compile libraries from halloween branch of hlsdk-portable.

  1. Team Fortress Classic

This mod already supports x86 Linux.

Currently, only source code of client part is available.

  1. The Gate

To run this mod on specific platforms you may be need to compile libraries from thegate branch of hlsdk-portable.

  1. They Hunger: Trilogy

To run this mod on specific platforms you may be need to compile libraries from theyhunger branch of hlsdk-portable.

  1. ThreeWave CTF

To run this mod on specific platforms you may be need to compile libraries from dmc branch of hlsdk-portable.

  1. Times of Troubles

To run this mod on specific platforms you may be need to compile libraries from tot branch of hlsdk-portable.

  1. XashXT

Support was fully abandoned due PrimeXT development

Source code

  1. X-Half-Life DeathMatch

This mod already supports x86 Linux.

Support for other platforms may be available later.

  1. Xen-Warrior

To run this mod on specific platforms you may be need to compile libraries from sohl1.2 branch of hlsdk-portable.

Don't forget to enable XENWARRIOR build option!!!

  1. Zombie-X

To run this mod on specific platforms you may be need to compile libraries from zombie-x branch of hlsdk-portable.

List of Counter Strike-based mods

  1. CSMoE by Chinese Xash3D FWGS Community - uses custom Xash3D FWGS build.