These shaders are not actually run yet as part of any test suite, but are kept here because they have been used to manually test various aspects of SPIRV-Cross in the past.
These would ideally be part of the test suite in some way.
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These shaders are not actually run yet as part of any test suite, but are kept here because they have been used to manually test various aspects of SPIRV-Cross in the past.
These would ideally be part of the test suite in some way.