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Game doesn't exit one error anymore (for example in case of a GLSL syntax error), after clicking the popup to close the game, the game window never closes and the engine never exits. I have to interrupt with Ctrl+C or with kill.
The text was updated successfully, but these errors were encountered:
Can't reproduce on Linux. I added an error in generic_fp.glsl and the program closes as expected. I suppose this is related to some wacky X11 forwarding setup? 🤪
Well, in fact I even never does forwarding. I may start commands on test devices over the network, but the game is always running in direct rendering. In fact X11 only supports GL indirect rendering (and then forwarding) with GL 1.
But what matters anyway is that I reproduced the bug on my workstation, running the game the same way people would run the game.
Game doesn't exit one error anymore (for example in case of a GLSL syntax error), after clicking the popup to close the game, the game window never closes and the engine never exits. I have to interrupt with
Ctrl+C
or withkill
.The text was updated successfully, but these errors were encountered: