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A UML-Based Methodology for Hypermedia Design

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≪UML≫ 2000 — The Unified Modeling Language (UML 2000)

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Abstract

We propose a methodology for hypermedia design which is based on a UML profile for the hypermedia domain. Starting with a use case analysis and a conceptual model of the application we first provide guidelines for modeling the navigation space. From the navigation space model we can derive, in a next step, a navigational structure model which shows how to navigate through the navigation space using access elements like indexes, guided tours, queries and menus. Finally, a presentation model is constructed that can be directly implemented by HTML frames. The different models of the design process are represented by using a hypermedia extension of UML. The strength of the presented methodology is given by the fact that most steps can be performed in an automatic way thus providing the basis for a generation mechanism for hypermedia design.

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Hennicker, R., Koch, N. (2000). A UML-Based Methodology for Hypermedia Design. In: Evans, A., Kent, S., Selic, B. (eds) ≪UML≫ 2000 — The Unified Modeling Language. UML 2000. Lecture Notes in Computer Science, vol 1939. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-40011-7_30

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  • DOI: https://doi.org/10.1007/3-540-40011-7_30

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-41133-8

  • Online ISBN: 978-3-540-40011-0

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