Abstract
We present an automatic pipeline for recovering the geometry of a 3D scene from a set of unordered, uncalibrated images. The contributions in the paper are the presentation of the system as a whole, from images to geometry, the estimation of the local scale for various scene components in the orientation-topology module, the procedure for orienting the cloud components, and the method for dealing with points of contact. The methods are aimed to process complex scenes and non-uniformly sampled, noisy data sets.
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Kamberov, G. et al. (2006). 3D Geometry from Uncalibrated Images. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2006. Lecture Notes in Computer Science, vol 4292. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11919629_80
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DOI: https://doi.org/10.1007/11919629_80
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-48626-8
Online ISBN: 978-3-540-48627-5
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