Muito fofo os biscoitinhos, bom trabalho
darakyus
Creator of
Recent community posts
I loved the concept at first, but it started feeling repetitive pretty quickly. I didn’t find much incentive to upgrade towers, I just spammed a bunch of them and hit the skip button all the way to level 70. With a bit more variety and a stronger progression system, this could really shine. Still, a solid foundation with a lot of potential.
First of all, the graphics are stunning, especially impressive given they were done in just 7 days. The pizza section was really tough, and if I hadn't seen the screenshots, I might've thought that was the entire game. Thankfully, I kept going, and the bullet hell part was a much better, I definitely noticed some 20MTD vibes, which is a good thing. Overall, fantastic job, and it’s awesome to see fellow Brazilian devs doing such incredible work!
Thanks for playing! You actually experienced a pretty bugged release, but I've made some fixes I'd appreciate it if you could try again and share your feedback. The game should be more stable after round 1. The font can be a bit tough to read at times, but I chose it for the flavor, other fonts just didn't fit as well. It felt like a worthwhile trade-off.