Just slotted in a new save system that should, in theory, not need save words, and work between versions.
Maybe...
Try it out, let us know. You still have to talk to the happy save fairie like you did before.
Saturday, February 16, 2013
Friday, February 15, 2013
Combat 2.5
After some discussion with Nuku, I present to you another major revamping of the combat system. It is a significant change to the mechanics of fighting that will allow for a lot more creativity to come, but should not throw off the existing balance between player progression and creatures.
Here are some of the highlights of Combat 2.5:
- The crux of the change is based on the fact that we are changing from a d20 roll to a d50. The base to hit/flee numbers have been scaled up, so the core odds (60%) are the same.
- By doubling creature and monster base bonuses, the current balance is maintained between player and critters. This means you should do roughly as well (or as poorly) as you're used to against the critters.
- Thanks to the increase in die range, we now have room to add individual bonuses and penalties to hitting, dodging, mind/will and fleeing to both sides. A bonus to hit for your pet is also coded.
- Maximum hit/dodge/flee bonus limits have been scaled (with tougher limits for hard mode).
- Existing sources of bonuses (and penalties) include your weapon, equipment, feat combinations (Know Thyself matching, Black Belt for melee, Martial Artist/Bo Staff for melee), your companion (mouse girl), Velos and more to come.
- Pepperspray has been remodelled (with much simpler code) to integrate better into Combat 2.5.
- Existing alternate attacks have been remodelled (as necessary) and integrated.
- Your appearance now includes your weapon (for added bad-assitude) and a note if it's oversized or undersized for you.
- Weapons may now come with a small to-hit bonus or penalty. They also come with size rating. Using something too far from its size rating incurs a minor to-hit penalty. New Weaponsmaster info to come later, but checking the object description as well as yourself should do for now to help give you a clue.
- Equipment can now be given bonuses/penalties to dodging or fleeing, though none have been assigned yet.
- The Anime Babe's interaction w/tentacle forms now includes bonus/penalty effects.
- Future bonuses (or penalties) may come from combat items, pets, monsters, infections, alt attacks, equipment... Feel free to make some suggestions and we'll take them under consideration.
This update is in and live! Things should be largely status quo right now, but keep your eyes open for any oddball effects and expect more bonuses and penalties to start popping up. Some will be subtle while others will make themselves painfully apparent.
Here are some of the highlights of Combat 2.5:
- The crux of the change is based on the fact that we are changing from a d20 roll to a d50. The base to hit/flee numbers have been scaled up, so the core odds (60%) are the same.
- By doubling creature and monster base bonuses, the current balance is maintained between player and critters. This means you should do roughly as well (or as poorly) as you're used to against the critters.
- Thanks to the increase in die range, we now have room to add individual bonuses and penalties to hitting, dodging, mind/will and fleeing to both sides. A bonus to hit for your pet is also coded.
- Maximum hit/dodge/flee bonus limits have been scaled (with tougher limits for hard mode).
- Existing sources of bonuses (and penalties) include your weapon, equipment, feat combinations (Know Thyself matching, Black Belt for melee, Martial Artist/Bo Staff for melee), your companion (mouse girl), Velos and more to come.
- Pepperspray has been remodelled (with much simpler code) to integrate better into Combat 2.5.
- Existing alternate attacks have been remodelled (as necessary) and integrated.
- Your appearance now includes your weapon (for added bad-assitude) and a note if it's oversized or undersized for you.
- Weapons may now come with a small to-hit bonus or penalty. They also come with size rating. Using something too far from its size rating incurs a minor to-hit penalty. New Weaponsmaster info to come later, but checking the object description as well as yourself should do for now to help give you a clue.
- Equipment can now be given bonuses/penalties to dodging or fleeing, though none have been assigned yet.
- The Anime Babe's interaction w/tentacle forms now includes bonus/penalty effects.
- Future bonuses (or penalties) may come from combat items, pets, monsters, infections, alt attacks, equipment... Feel free to make some suggestions and we'll take them under consideration.
This update is in and live! Things should be largely status quo right now, but keep your eyes open for any oddball effects and expect more bonuses and penalties to start popping up. Some will be subtle while others will make themselves painfully apparent.
Wednesday, February 13, 2013
Improvement
While we don't have much in the way of full on new stuff in this announcement, we've got quite a few things that have seen improvements and expansion.
First up, coming from the requests, we've got:
- Artemis: Some small tweaks to her shorter playtime scenes with the player and a set of scenes, many of them new, for you tossing cups to her.
- François: The furry French mutt's got a small collection of M/M sex scenes to go with his sexy accent. There's more planned, but it's a good start and should provide plenty of fun.
- Alexandra: All of her sex scenes have been expanded for added enjoyment, with the first two even coming with a random variation for their new midpoint section.
With my assistance, Blue Bishop has given a bunch of the regular, outside critters an assortment of small improvements. As this was just a quick pass to deal with some basic flaws and issues, these are small changes. While some of these involve the addition of new scenes, others have scenes changed slightly and others only have minor adjustments you may not specifically notice. Probably the stuff you'll notice the most are the improvements to some of the oldest creatures in the game, the Latex Foxes, Female Huskies and Hermaphrodite Gryphons.
- Latex Fox: You should have a marked reduction in your uncontrolled fucking or riding these defeated guys after fixing and adjusting its libido trigger.
- Female Husky: Another victory auto-fucking adjustment. At lower libidos, you'll pass on fucking them. At the mid-range, you'll be given the option to do so. But once your libido's too high, you won't be able to hold back from taking her.
- Herm Gryphon: You should see a wider range of action from these feathery hybrids, selecting from their various scenes rather than always giving the same one.
Others who've seen improvements of one degree or another are: Alpha Wolf, Latex Wolf, Ram, Hawkman, Alpha Husky, Feral Wolf, German Shepherd, Gargoyle and Wrestling Wolf.
Writer For Hire update:
First up, coming from the requests, we've got:
- Artemis: Some small tweaks to her shorter playtime scenes with the player and a set of scenes, many of them new, for you tossing cups to her.
- François: The furry French mutt's got a small collection of M/M sex scenes to go with his sexy accent. There's more planned, but it's a good start and should provide plenty of fun.
- Alexandra: All of her sex scenes have been expanded for added enjoyment, with the first two even coming with a random variation for their new midpoint section.
With my assistance, Blue Bishop has given a bunch of the regular, outside critters an assortment of small improvements. As this was just a quick pass to deal with some basic flaws and issues, these are small changes. While some of these involve the addition of new scenes, others have scenes changed slightly and others only have minor adjustments you may not specifically notice. Probably the stuff you'll notice the most are the improvements to some of the oldest creatures in the game, the Latex Foxes, Female Huskies and Hermaphrodite Gryphons.
- Latex Fox: You should have a marked reduction in your uncontrolled fucking or riding these defeated guys after fixing and adjusting its libido trigger.
- Female Husky: Another victory auto-fucking adjustment. At lower libidos, you'll pass on fucking them. At the mid-range, you'll be given the option to do so. But once your libido's too high, you won't be able to hold back from taking her.
- Herm Gryphon: You should see a wider range of action from these feathery hybrids, selecting from their various scenes rather than always giving the same one.
Others who've seen improvements of one degree or another are: Alpha Wolf, Latex Wolf, Ram, Hawkman, Alpha Husky, Feral Wolf, German Shepherd, Gargoyle and Wrestling Wolf.
Writer For Hire update:
- Alexandra (3/4)
- Bonus Hours: Komodo Dragon (0/6)
Friday, February 8, 2013
Another Wave of Stuff
We've got another big batch of stuff that's come in this week to announce. First off, we've got another new coder who's appeared, StripeGuy, coming in to give us two new creatures with lots of character to them. And I guess that leaves me with another guy for people to get confused over my name with. :)
New Critters:
Badger: First off is StripeGuy's first newcomer on the scene. This big, burly badger beast's busily burrowing below the Park.
Ocelot: This is the first half of a new kitty creation (OMG! Stripes made a feline? Stop the presses!) for the High Rise District. A simple choice you'll be asked to make will lead to a big difference in how his infection and his many scenes will play out.
Opossum Sailor: StripeGuy's second creation, this aggressive female roaming the Warehouse District will keel haul you if you don't present your mast to her.
Critter Improvements:
Anime Babe endings: A donator wanted some endings for this one and I ended up in a really good groove, so I went just a bit overboard and made 10 of them (5 succumb and 5 survive)! Gotta catch'em all!
Yamato Dragon(ess): This pair will now properly cross over between themselves for infection. A set of drop items have been given to them as well.
NPCs/Pets:
Artemis: Lots more fun for the rubbery kitty, including many more scenes that you'll be able to unlock for her. I've also given her a new ability you may find useful, both in the game and in unlocking all that new content.
Larissa and Dr. Utah: I've fixed saving for this pair so they should now restore properly so you can continue the fun with them from game to game.
Other:
Resting: I have made resting outside a little more interesting and realistic. Now sleeping somewhere outside and unprotected may lead to some critter finding you, even if you've brought the cot along. The cot still gives the best rest, but parking it in the middle of the Red Light District and taking a nap may not go ignored. I hope to improve on this even further, but Nuku and I will need to figure that part out.
Capitol Events: With Blue Bishop's assistance, we have a few more events to help fill in this area.
Also, voting on this past month's bonus hours has closed with the Komodo Dragon coming out on top. Thank you all for donating and participating.
Writer For Hire update:
New Critters:
Badger: First off is StripeGuy's first newcomer on the scene. This big, burly badger beast's busily burrowing below the Park.
Ocelot: This is the first half of a new kitty creation (OMG! Stripes made a feline? Stop the presses!) for the High Rise District. A simple choice you'll be asked to make will lead to a big difference in how his infection and his many scenes will play out.
Opossum Sailor: StripeGuy's second creation, this aggressive female roaming the Warehouse District will keel haul you if you don't present your mast to her.
Critter Improvements:
Anime Babe endings: A donator wanted some endings for this one and I ended up in a really good groove, so I went just a bit overboard and made 10 of them (5 succumb and 5 survive)! Gotta catch'em all!
Yamato Dragon(ess): This pair will now properly cross over between themselves for infection. A set of drop items have been given to them as well.
NPCs/Pets:
Artemis: Lots more fun for the rubbery kitty, including many more scenes that you'll be able to unlock for her. I've also given her a new ability you may find useful, both in the game and in unlocking all that new content.
Larissa and Dr. Utah: I've fixed saving for this pair so they should now restore properly so you can continue the fun with them from game to game.
Other:
Resting: I have made resting outside a little more interesting and realistic. Now sleeping somewhere outside and unprotected may lead to some critter finding you, even if you've brought the cot along. The cot still gives the best rest, but parking it in the middle of the Red Light District and taking a nap may not go ignored. I hope to improve on this even further, but Nuku and I will need to figure that part out.
Capitol Events: With Blue Bishop's assistance, we have a few more events to help fill in this area.
Also, voting on this past month's bonus hours has closed with the Komodo Dragon coming out on top. Thank you all for donating and participating.
Writer For Hire update:
- Artemis Pt 2 (5/6)
- Anime Babe (1/1)
- More M/M (0/3)
- Alexandra (0/4)
- Bonus Hours: Komodo Dragon (0/6)
Monday, February 4, 2013
This Week in FS...
Here's an update on the various additions that have been made to the game in the past week. There's been quite a bit thanks to others helping out. Way to go guys! Let's keep it coming.
NPCs:
*Velos: A major project written by Blue Bishop and coded by myself, this new NPC accompanies you (rather uncomfortably) around the game. This opinionated fellow will muse on other NPCs you meet and have scenes with them. You can find this Strange Serpent down in the sewers under the mall. Two things you should know:
1> This content is not sexual in nature (at present).
2> This event requires a minimum score of 200 to be encountered.
*Onyx: The sexy stallion's now up and ready to please the ladies with M/F scenes after bringing him back to the Library. Blue Bishop wrote this content and I coded it in.
*François: A new NPC and location from GentlemanB, this cute canine is in some trouble when you first stumble across him. He's been baking up some Gourmet Treats in the High Rise District. Note: You can use 'Francois' or 'Francis' when typing his name.
New Critters:
*Goat Janitor: Brought to us by a new dev called McRabid (with M/F by myself), there's now a crotchety old goat wandering around the Hospital, taking offence at all you disrespectful young people making sticky messes he has to clean up. Fed up, he'll try to teach you a lesson.
*Spartan: A new addition from Wahn, these manly warriors are running around Campus as they try to prove their might as part of some test or rite of passage. And they'll be more than happy to do you right in any of your passages as well if they win.
*Goblin: While not quite new, the goblins now have female versions running around. To go with this, the creature victory scenes have been expanded thanks to Blue Bishop's writing help. There's a set of player victory stuff as well and I'll be adding that soon.
Critter Improvements:
*Snow Bat: New and improved creature victory scenes for this guy (M/F and M/M) and a set of Snow Bat player victory ones as well. Thanks go to Blue Bishop for writing this new content.
*Quilled Tousky: Potential oral or M/F creature victory outcomes are not mixed in with the more comedic possibilities.
*Trash Coon: Tracking added if you decide not to play with the Trash Coons so you don't have to keep opting out. There's now a Trash Coon player victory scene for a neuter player now as well.
Other:
*Cum Load Sizes: A new subroutine's been added to let coders easily insert descriptions of your load size. There's quite a bit of variety in it, so it should help spice things up once people start adding it in.
NPCs:
*Velos: A major project written by Blue Bishop and coded by myself, this new NPC accompanies you (rather uncomfortably) around the game. This opinionated fellow will muse on other NPCs you meet and have scenes with them. You can find this Strange Serpent down in the sewers under the mall. Two things you should know:
1> This content is not sexual in nature (at present).
2> This event requires a minimum score of 200 to be encountered.
*Onyx: The sexy stallion's now up and ready to please the ladies with M/F scenes after bringing him back to the Library. Blue Bishop wrote this content and I coded it in.
*François: A new NPC and location from GentlemanB, this cute canine is in some trouble when you first stumble across him. He's been baking up some Gourmet Treats in the High Rise District. Note: You can use 'Francois' or 'Francis' when typing his name.
New Critters:
*Goat Janitor: Brought to us by a new dev called McRabid (with M/F by myself), there's now a crotchety old goat wandering around the Hospital, taking offence at all you disrespectful young people making sticky messes he has to clean up. Fed up, he'll try to teach you a lesson.
*Spartan: A new addition from Wahn, these manly warriors are running around Campus as they try to prove their might as part of some test or rite of passage. And they'll be more than happy to do you right in any of your passages as well if they win.
*Goblin: While not quite new, the goblins now have female versions running around. To go with this, the creature victory scenes have been expanded thanks to Blue Bishop's writing help. There's a set of player victory stuff as well and I'll be adding that soon.
Critter Improvements:
*Snow Bat: New and improved creature victory scenes for this guy (M/F and M/M) and a set of Snow Bat player victory ones as well. Thanks go to Blue Bishop for writing this new content.
*Quilled Tousky: Potential oral or M/F creature victory outcomes are not mixed in with the more comedic possibilities.
*Trash Coon: Tracking added if you decide not to play with the Trash Coons so you don't have to keep opting out. There's now a Trash Coon player victory scene for a neuter player now as well.
Other:
*Cum Load Sizes: A new subroutine's been added to let coders easily insert descriptions of your load size. There's quite a bit of variety in it, so it should help spice things up once people start adding it in.
Saturday, February 2, 2013
Out of Nowhere
I had an idea, so I coded it.
Flags now have three states:
Flags now have three states:
- Banned -- All creatures of this flag are flat out removed from the game.
- Not banned -- Normal
- Warded -- Creatures with this flag are NOT removed, but will not come up in a random fight. You can hunt for them just fine, but if you do an explore or a random fight happens, it skips them as an option.
Friday, February 1, 2013
Bonus Critter Cage Match
After checking the numbers for this month, but it looks like you guys have earned another 6 bonus hours. As promised, the critters who didn't win in the past are back again in a final, all out cage match to see who will survive and make it into the game. There's plenty of variety in here. Remember as well, the voting is multiple choice, so pick a few of your favourites.
Name your favourites and places your votes. Post comments, or even commentary, and try to sway the rabid fans because this will be the last chance for most of these as part of the monthly voting. Starting next month, I will be starting up a fresh set of bonus critters. And remember, if the one you want doesn't make it, you can always donate to get it as a normal request (or even request it with a different gender, as a taur, etc...)
Let the bonus critter cage match final battle can begin! Let's get ready to RRRrrrrumble!
Beaver: Male. He's a pudgy canadian beaver, eh?
Crab: An armoured herm with juicy, juicy meat
Cormorant: A dark feathered avian female.
Dingo: A female, baby-stealing canine.
Elephant: Herm. Bigger than the mammoth, but less hyper. Still hyper, but less so.
Giant: A big, powerful male brute.
Hamster: A chubby female who is an amorous eater.
Impala: This spindly herm is a frantic coward.
Jerboa: An oversized male animal. OMG giant cute mousey!
Komodo Dragon: A strong male with a toxic bite.
Lemming: A kamikaze male rodent. Aiaiaiaiai!
Magician: A male human stage magician. F-Pref makes you his sexy assistant.
Numbat: A striped female with a long tongue for oral fun.
Okapi: Another herm for the Stables.
Penguin: A dapper male bird in a top hat.
Quetzalcoatl: Humanoid snake w/feathered winged. Herm.
Ringed Seal: A female ringed seal with a bit of pudge to her.
Stoat: A slender and flexible herm stoat.
Tree Frog: A psychedelic, colourful male frog with sticky fingers.
Urbanshee: A wailing female woman in a sexy dress. Sonic attack.
Vampire: A sexy traditional male vampire - no sparkles!
Wallaby: A small and sexy male also able to access the Down Under pub.
Yeti: Female. These abominable snow women are looking for mates.
Zodiac: A herm hybrid creature with a zodiac theme and powers.
Name your favourites and places your votes. Post comments, or even commentary, and try to sway the rabid fans because this will be the last chance for most of these as part of the monthly voting. Starting next month, I will be starting up a fresh set of bonus critters. And remember, if the one you want doesn't make it, you can always donate to get it as a normal request (or even request it with a different gender, as a taur, etc...)
Let the bonus critter cage match final battle can begin! Let's get ready to RRRrrrrumble!
Beaver: Male. He's a pudgy canadian beaver, eh?
Crab: An armoured herm with juicy, juicy meat
Cormorant: A dark feathered avian female.
Dingo: A female, baby-stealing canine.
Elephant: Herm. Bigger than the mammoth, but less hyper. Still hyper, but less so.
Giant: A big, powerful male brute.
Hamster: A chubby female who is an amorous eater.
Impala: This spindly herm is a frantic coward.
Jerboa: An oversized male animal. OMG giant cute mousey!
Komodo Dragon: A strong male with a toxic bite.
Lemming: A kamikaze male rodent. Aiaiaiaiai!
Magician: A male human stage magician. F-Pref makes you his sexy assistant.
Numbat: A striped female with a long tongue for oral fun.
Okapi: Another herm for the Stables.
Penguin: A dapper male bird in a top hat.
Quetzalcoatl: Humanoid snake w/feathered winged. Herm.
Ringed Seal: A female ringed seal with a bit of pudge to her.
Stoat: A slender and flexible herm stoat.
Tree Frog: A psychedelic, colourful male frog with sticky fingers.
Urbanshee: A wailing female woman in a sexy dress. Sonic attack.
Vampire: A sexy traditional male vampire - no sparkles!
Wallaby: A small and sexy male also able to access the Down Under pub.
Yeti: Female. These abominable snow women are looking for mates.
Zodiac: A herm hybrid creature with a zodiac theme and powers.
Subscribe to:
Posts (Atom)