Triangulum now PWYW. Latest updates
Devlog 11.02.25
While under development Triangulum is now PWYW. Once everything is finalised I will produce a full-colour deluxe rulebook, but until then, get stuck in! Would love to hear your thoughts.
Close Assault overhauled:
Both sides now attack simultaneously and the winner applies damage.
Pushing/Capturing/Overpowering units (Meatshields) rules added.
Screening added - Space-based units can elect to block LoS to friendly units, drawing fire. Ground-based units can now use enemy units as meatshields.
Melee/Marksman Specialisations added.
Capital Ships Refined:
Capital Ships can now move over other units without risking engagement, as long as they do not finish their move on top of them.
Critical Hits now occur a 19-20 for Capital Ship Scale.
Crashing Rules updated to include speed and crew.
Upcoming Skirmish Edition:
Faction special rules expanded.
Xelan Mind-control ideas fleshed out.
MISSION GENERATORS EXPANDED
Random Generator Tables being developed and refined: Solar System/Planetary/Scenario
Unit Card Infographics recoloured
FILE UPDATED and available now!
Paul
Files
Get Triangulum: Playtest Edition
Triangulum: Playtest Edition
Command Interconnecting Ground and Space Forces in this Miniatures-Agnostic Epic!
Status | In development |
Category | Physical game |
Author | AzothGames |
Tags | ground-assault, miniatures-agnostic, Sci-fi, Space, spaceships, Tabletop, triangulum, Tabletop role-playing game, wargaming |
More posts
- Triangulum Updates12 days ago
- 'The Vision'17 days ago
Leave a comment
Log in with itch.io to leave a comment.