Compile and package script code
Namespace: NSS.Blast
Assembly: BLAST (in BLAST.dll) Version: 1.0.0
C#
public static BlastScriptPackage Package(
BlastEngineDataPtr blast,
string code,
BlastCompilerOptions options = null
)
VB
Public Shared Function Package (
blast As BlastEngineDataPtr,
code As String,
Optional options As BlastCompilerOptions = Nothing
) As BlastScriptPackage
C++
public:
static BlastScriptPackage^ Package(
BlastEngineDataPtr blast,
String^ code,
BlastCompilerOptions^ options = nullptr
)
F#
static member Package :
blast : BlastEngineDataPtr *
code : string *
?options : BlastCompilerOptions
(* Defaults:
let _options = defaultArg options null
*)
-> BlastScriptPackage
- blast
- Type: NSS.Blast.BlastEngineDataPtr
blast engine data - code
- Type: System.String
script code to compile - options (Optional)
- Type: NSS.Blast.Compiler.BlastCompilerOptions
compiler options
Type: BlastScriptPackage
the code packaged and ready to execute